hey, guys
i'm contemplating having the explosive 2 package work with the new ammo mod and have them all be reloadable
they'll receive appropriate nerfs and remodels to accommodate this and the solo-launcher and the solo-rocket might make a return in E2E (explosive 2, expendable) but they'll fundamentally work the same
single shot launchers with high power but long reload and the potential to be useless if left unchecked
(they'll also fundamentally work like a crossbow: prime, shoot, EXPLOSION)