most of that stuff doesn't even matter because no one ever notices half that stuff.
Am I included in that no one?
and i believe that the dual smgs being green isn't a bug, since they have a different mag size and look different than the rest of the smgs, they're different smgs that are dual wielded.
Yeah, I figured that. But still, they look awfully similar but with small differences. I thought maybe he forgot to update the first model.
also, for some of that stuff, you're just doing something wrong.
I had no other add-ons loaded. Do you want me to load them from a clean install? >:|
sounds work perfectly fine for me, although i do get those console errors.
Have you tried the specific instances I mentioned? Such as, the sounds on the Riot Shield work fine, but the sounds for the Hatchet, for example, do not play. The swishing sound when you activate it plays, but impacts do not.
and since t+t came out with ammo, i have NEVER gotten negative ammo
Just because it didn't happen to Almighty Sami2ss doesn't mean it doesn't happen.
and no one ever reloads with the light key anyway
...I think you're just trying to suck up to OP. Everyone that I know that uses T+T uses Light key reload.
so you can see how that was overlooked.
No, I can't.
oh, and melee doesn't need critical hit, it's just for fancy effects.
Uh, what?
Where did I say that?
EDIT: Oh, you were talking to that guy. AFAIK T+T never used that?
and no, by easter eggs, he means the unexecuted weapons in the server.cs files
I know that, I was just being sarcastic. Just like the scoped Magnum in the last release.
example - the nailgun in one of the packages. probably didn't execute it automatically since a nailgun using 9mm ammo isn't the best idea, and he didn't want to make a new ammo type.
*coughlazycough*
Not that I can say anything, I'm as lazy as they come.