Total Members Voted: 3
Restrictions as in torque constructor will stop exporting due to poly count? And the texture stretches are fixed.
Wow. So I can't even make a house map that has some kind of detail unlike GSF's house which is just textured boxes. That sucks.
Yeah, there are some big limitations, but you CAN use map2dif, which is SO much more stable than anything in constructor.
I hope they update it. I have version 1.0.6 which may be a bit more updated. So far I have no face errors and have been using the slice tool instead of the subtract tool, like wedge said.
I thought I said that. :P I think you're thinking of wedge saying to not use the csg subtract and such.
http://forum.blockland.us/index.php?topic=83481.msg1585631#msg1585631Yea, you and wedge pretty much. Wedge needs to make another map, he knows pretty much all there is to know about mapping in torque.