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Messages - Crazycom

Pages: [1] 2 3 4 5 6 ... 37
1
Music / Re: [WIP] Goldeneye: Source Loops
« on: July 12, 2016, 09:40:38 AM »
you've linked your face/decal pack instead of the music.

2
Drama / Re: Flowey Alt Check
« on: July 12, 2016, 08:55:43 AM »
in my discord he said that he's under a new account called POSTALtm or something like that

I saw that account in the latest member thing yesterday.
here it is.

3
Music / Re: Battle for bikini bottom soundtrack
« on: July 12, 2016, 06:41:25 AM »
.ogg files over 1mb will not load in Blockland.

4
General Discussion / Re: Best add-on
« on: July 11, 2016, 03:24:55 PM »
oversized text

haha funny joke man xxDD

5
Problem solved- I parented the animated parts to something else and then rotated it.
Edit: can't export as .dts with a mesh parented to another mesh.

have you tried rotating the animation when it's parented, then unparenting it and exporting it then?
no one else has posted yet so I might as well try and use my limited knowledge of Blender to help.

6
Off Topic / Re: Blockland Leaving
« on: July 10, 2016, 06:47:45 PM »
Quote from: Article
Blockland, a fitness trainer and part-time model, exclusively told Heads Up that she is quitting the show because “it does not suit my personality.”

7
Games / Re: Pokémon GO Megathread
« on: July 10, 2016, 05:37:23 PM »
But my parents are so GOD DAMN OVERPROTECTIVE and they wont let me have a smartphone even though we're in the 21st century.

what does overprotectionism got to do with having a smartphone or not, do you have a regular cellphone?
I mean you're posting on this forum so you obviously have access to the Internet in some form, so I don't see how a smartphone can be much of an issue.

8
What person in North America hasn't heard of Pokemon

the 911 operator.

9
lol this seems so fake js

yeah there's that problem too.

10
maybe the 911 operator would have a better time understanding the guy if he didn't start going on about pokemon, "I was playing this game pokemon go", "have you heard about pokemon, no?", "it's a game". honestly in such a situation I wouldn't even bother mentioning the game at all, I know people react differently when witnessing such a shocking incident but that was just silly.

him getting fired from uber was unacceptable though.

11
Why did you cross that out?

either he changed his mind or he realized you're not actually giving away money but gamestop cards instead?

12
Suggestions & Requests / Re: Event_Admin
« on: July 10, 2016, 04:54:52 PM »
link borked

not entirely, let mediafire wait for 5 - 10 seconds to "repair" the download and you can continue.

13
Add-Ons / Re: [Hatmod] Moonman
« on: July 10, 2016, 03:35:44 PM »
MOON MAN MOON MAN CAN'T YOU SEE?
ALL S ok jk but seriously this is amazing why did nobody make this before

there were moonman masks in the 2016 new years party but I don't know who modeled it, it was never publicly released (afaik) either and there isn't a single forum post acknowledging its existence (lol).

the video footage I have of the party doesn't have a single frame where there's a clear view of one of the moonman masks unfortunately, so I'll never know what the front of that moonman mask actually looked like.



v2:

slightly bigger mouth + moved up a bit.
smaller mask height.
added lens to glasses.

14
Modification Help / Re: Blender Playermodel _____Points
« on: July 10, 2016, 09:22:33 AM »
thanks again guys.
I created the player model mesh, added the shape empty and parented detail32 to shape, then parented the eye empty to detail32.
I didn't have to do anything else (the model does not require animations).

It works absolutely fine in-game.

15
Modification Help / [Solved] Blender Playermodel _____Points
« on: July 09, 2016, 10:35:33 PM »
I am creating a basic playermodel with no animations for a gamemode.
What empties do I need to create to make the playermodel complete?
I also heard something about making a collision box, I have no idea how to implement that.

I am using Blender v2.77a with Port's DTS Importer/Exporter and I am aware of Conan's recent custom playertype model threads, but I'd prefer to ask it here so it doesn't get buried (I'm also bookmarking these help threads I make so I may refer to them later in the future).

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