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Messages - LoLBert

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91
Creativity / Re: Drawings Megathread
« on: May 16, 2015, 11:11:19 PM »


weh

edit:


another

92
edit: awwww forget you bought it. Hahahah. ITS WORTH, DONT WORRY

have fun mate



in all honesty, i wouldnt think so. This game is mainly for those who wish to fulfill their spaceship dreams, but you really need to have the patience for building. As most of us here play Blockland I am pretty sure you can tell if you would enjoy this game based on how often you were actually able to build stuff on Blockland.

And even right now theres no clear objective to this game besides seeing how long you can survive out in space off of just rocks. So the only real reason to buy this game is for the ship builder.

That is unless you can find friends to play with, then it becomes a lot more fun.

Still, the game gets updated weekly, modders are pumping out new stuff constantly as well, and this games only getting better, so it is deffinitely a worthy investment. The price might go up later too, seeing how this is still in alpha.

Me personally though, I havent had a single regret buying this. It truly is one of my all time favorite games ^ ^

93
You just took those right off the page, reported for research

i apologize


94
Games / Re: Space Engineers (Cyro Chambers, New Animations/Ragdoll)
« on: May 15, 2015, 05:03:55 PM »
so you my friends do not have to open a link to see the glory, here's the pics:







a sneak peak into development of planets

the hype is real

95
Creativity / Re: Drawings Megathread
« on: May 10, 2015, 03:03:01 AM »


i lost the original file so i cant finish it seriously

96
Creativity / Re: Drawings Megathread
« on: May 06, 2015, 02:06:25 PM »

too much to drink

97
Creativity / Re: Drawings Megathread
« on: May 01, 2015, 11:22:09 PM »
guys i can also be a furry



drew this in a skype stream

edit:




lend her a hand

98
Games / Re: Payday 2 Megathread: Western Update, don ye revolvers
« on: April 30, 2015, 03:13:51 PM »
Gunresearch. The new pistol is Gunresearch. One of the main reasons I play this was for the revolver play. It has always been niche since Bronco's are heavily reliant on headshots which I admit to not landing all the time, but forgetin hell this gun is soooo lovey. 151 base damage is ridiculous for a pistol. Its amazing. But screw functionality, the animations are the best thing about the Peacemaker. I have always thought it'd be cool to have the Bronco hip fire like old westerns. No need for that anymore.

Also the reload is slow so you get to watch it in all its glory, and it reloads a bullet at a time so you can interrupt it for a quick shot. Really, its the best feeling landing all 6 headshots in quick succession hip fire, and this gun makes it even better with the hipfire animation. I'm goin nuts

99
Games / Re: Space Engineers (Cyro Chambers, New Animations/Ragdoll)
« on: April 30, 2015, 01:14:13 PM »
Update: Space engineers have updated their character model and animations. Now characters will react to collisions, and as well new animations have been added to walking, running, sprinting, free-falling, and others.
   There are now Cyro Chambers that act as save points for players in multiplayer. Players who leave the game while in a Cyro Chamber will have their character saved along with inventory. If the cyro chamber loses oxygen or power, the player will die.

More here: http://forum.keenswh.com/threads/update-01-080-cryo-chamber-new-character-model-and-animations.7358878/

Video: https://www.youtube.com/watch?t=157&v=4E10Dje2SsQ

100
I've had that subscribed for a bit but didn't get the chance to try it out ingame yet. Looks cool and immersive

101
Creativity / Re: Drawings Megathread
« on: April 25, 2015, 01:31:42 AM »
added two more from this



last two are some Fonz with dogs and Pheonix Wright with a shark

The one in the bike jacket is laid back and has a dog summon. Can transform into a white demon wolf.
The one in the suit is a US Congressman and genetic scientist who can gain the strength of a shark through transformation.

here's some fights. i got increasingly sleepy during the time drawing them






102
Creativity / Re: Drawings Megathread
« on: April 24, 2015, 11:18:40 AM »
drew i friend of mine


103
Creativity / Re: Drawings Megathread
« on: April 22, 2015, 01:32:48 PM »
fighting game characters I drew quickly



We've got a witch hunter, a desperado, an asura, a black Wesker, a reaper, Gambit, some weird-ass-illuminati-wizzard with his loli-puppet, and an animated majora's mask with a chakram

they manipulate dark forces for selfish needs but end up using their talents to fight evil or something

More info:
-An ex-templar who became an outlaw. Provides a lot of information about dark creatures and myths
-A selfish starfish who aims to be a legend, and a very skilled bounty-hunter. Joined the group to kill strong enemies
-A skilled monk who broke from the order to use his abilities to make cash. He is also a Hip-Hop artist.
-A short-tempered wealthy bastard who enjoys exploiting laws. Hides in plain sight.
-An ex-hitman who died, and as the reapers came to take him away he ended up killing three reapers. Eventually Death himself had to show up and
   have him replace all three reapers. Gives no forget about anything
-A skilled conman with a large fortune. Helps fund the group but will ditch them if it gets too rough. plays his cards right and dabbles in black magic
-Some weird-ass-illuminati-wizzard that controls puppets
-A former magician but sealed his soul into a mask to prevent death. Could be counted as a Lich

Who would you play as?

There's about 5 more of the crew not there but I don't feel like drawin them.




104
you dont know how much i love your godam work, flame

105
New Update:

We can now set roosterpits to be the main roosterpit, making it so you could only pilot the ship with that roosterpit. Other roosterpits can still use other systems. It works as a counter to people being able to build a roosterpit onto your ship and steal it.
   First-person view can now be forced in server options. I've always loved this idea for added immersion and for more realism and having to build cameras now to be able to pilot your ship. lovey.
   Buttons now display what they do when you mouse over them. These hints can be changed in the control panel and can be deleted to have a blank button like usual. Button descriptions will be added automatically when you assign it a function.

More here: https://www.youtube.com/watch?v=k6ONQkqwKi8
(The Keen forum post is linking to an Error page for me, so here's the YouTube post.)



Hey guys, I finally finished my vanilla block ship and uploaded it to the workshop! Its now 4 stars front page of the weekly most popular, so I'm pretty happy about that. Check it out: http://steamcommunity.com/sharedfiles/filedetails/?id=424676137&searchtext=


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