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Messages - Duckster

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1
Add-Ons / Re: snowball
« on: February 15, 2009, 02:13:13 PM »
I like it! I bet I could make some really awesome snowball fight maps, and it'd be cool if I could replace the pain particles with that of snow impacts.

2
Gallery / Re: It is a Town.
« on: November 19, 2008, 12:54:24 AM »
It's not entirely mine, but it was on RKY's server so some have seen it before. I've built most of the stuff though, so I felt like posting pictures. I've built a large majority of it though.

3
Gallery / Re: It is a Town.
« on: November 07, 2008, 02:06:04 AM »
Agh, forgot one of my better pictures:

Tada!

4
Gallery / Re: It is a Town.
« on: November 07, 2008, 02:03:13 AM »
Yeah, at 13204 bricks it was gonna start lagging my computer. So I stopped there and decided to keep its playability on DMs

5
Gallery / It is a Town.
« on: November 07, 2008, 01:52:38 AM »
Hello, I'd like you to meet my little friend, a build involving 13204 bricks. He's a pretty small fella for a town. Well anyways...

It's a slightly wrecked town. Some places are still standing, but the town as a whole has taken some abuse. There's been signs of hobos, a murder, and lots more. Let's give you people some photos! (Olol no pix no clix I'm so witty)


Welcome. Enjoy your stay.



How welcoming is our park!



It's quite wonderful here. Our businesses have seen better times though.



A map would be nice, yes?



Well at least you can uhhhh.... see the tourist attractions if any?



There's quite a few open houses too if you'd like to come in for a stay!



Thanks for your time people. It was worth mine building this. Feel free to beg for pictures/mercy/freedom. Or rate the build to make me feel validated. There is thanks to give as 90% of this is mine, and 10% is part RKY's and some other assorted people like Unknown User for the awesome apartment. and Boshi (maybe not) for that one corner drug store. I will host the save on Mediafire, because it's too big apparently. If you like DMs I'd suggest playing on a dark map with names off.

Thank you, Duckster.

6
Add-Ons / Re: Compound Bow
« on: October 18, 2008, 12:44:39 AM »
Ignoring the spam... I like it, but what's the circle at the end of the bow for if the arrow isn't shot through it? Aim?

7
Gallery / Re: Duckster's 3 TDMs
« on: August 10, 2008, 02:53:51 PM »
Yeah I miss Duckster too... Anyways, these won't work in v9 until someone re-does the Zombie package. They use zombie walls so I don't have wall spam everywhere

8
General Discussion / Horse Ray + Tank = Win
« on: August 09, 2008, 02:30:18 PM »
Well me and my friend were having some good old V9 fun. We started "horsing" around and before you knew it we got to this:

9
Gallery / Re: Sniff's Arctic Warfare TDM/CTF
« on: May 05, 2008, 11:13:39 PM »
Excuse me Beachbum, but I believe those walls were duplicated, not macro'd. You need to get your facts straight.

10
General Discussion / Re: Urban TDM help...
« on: May 01, 2008, 07:11:10 PM »
Ah, make some parts of the road ruined, such as containing big dirt holes. There could be some buildings crumbled and have parts on roads. Make all of the buildings look abandoned and trashed. Chairs sideways, stuff overturned.

And for some more unique buildings just have some broken and burnt down?

11
General Discussion / Re: Urban TDM help...
« on: May 01, 2008, 07:04:21 PM »
Urban, as in a city? Maybe do what you would expect to see in a city. For example a park, crime scene, traffic collision. Something else that is good for filling up the roads (If it's a city) from empty spaces would be construction zones, complete with vehicles. Just my suggestion, try making the city come to life more.

12
Gallery / Re: Duckster's 3 TDMs
« on: April 26, 2008, 09:26:40 PM »
Again, I wrote thanks only for the last DM I made, there were thanks on the other previous two.

13
Games / Re: Eve Online
« on: April 02, 2008, 10:01:46 PM »
I've played it before, but eventually you're going to get bored if you don't take any risks. There's lots of PVP zones and most of the fun stuff happens to be in corporations (Basicly Clans) out in deep space, where there's no security.

You can also get some pretty awesome ships, but you probably should expect to lose them often. Yea, player ganks become a big problem, because you're pretty much safe nowhere in deep space. It's also pretty adrenaline-pumping to be in some of the great battles.

And yea, it's not very kind to beginners, as all of the skills are trained through time. It is fun and worth the money I believe, as long as you are interested.

14
General Discussion / Re: Pload's Prison Escape
« on: April 01, 2008, 09:46:47 PM »
Ugh, now there's like 10 servers up named "Prisun escap". Why'd you release it, now it's pointless.

15
Gallery / Re: Duckster's 3 TDMs
« on: March 26, 2008, 02:22:42 AM »
I'm working on a new one on RKY's server, I might have some in-progress pictures soon. It's a city-ish DM that we're gonna try making a Hobo Game for. So far it looks pretty good I think.

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