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Messages - Viper

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1
Games / Re: 3Ds Price Cut & 20 Free Games :o
« on: July 29, 2011, 10:30:33 PM »
Nintendo is getting desperate.  3DS might not make it if they keep this up, but at least they tried something new...

2
Help / Re: Ping : --- ?
« on: June 04, 2011, 03:29:52 PM »
It means that they are using UPnP instead of forwarding their ports. It's just easier for them to host a server.
If so, how are we to join their servers?

3
Help / Re: Ping : --- ?
« on: June 04, 2011, 02:58:28 PM »
Generally meaning the server is dead.
But I see that there are people playing on it.

4
Help / Ping : --- ?
« on: June 04, 2011, 02:39:20 PM »
I'm always looking at servers trying to find a new game every day.  However, there seems to be an issue that needs to be addressed.  Every 1 out of 3 server's ping is : --- , and I am unable to connect.  I find this odd because there are actually people playing in that server, be it 4 or 24 people.  Has this always happend or is some program interfering with Blockland?  All help is appreciated.

5
Add-Ons / Re: halo rl
« on: April 16, 2011, 02:21:16 AM »
Bil66, this is the second time you've horribley botched and packaged an add-on.  Please stop.

6
Suggestions & Requests / Re: [EVENTS] allowBuildTrust
« on: April 14, 2011, 06:48:41 PM »
Sounds interesting enough.  Let me guess though, you're making an RP?

7
Suggestions & Requests / Re: Last Airbender
« on: April 10, 2011, 04:50:25 PM »
This kid is the one-man no content churning machine.  Take a look at all of the other topics he has made.

8
Suggestions & Requests / Re: Murder Mansion Gamemode
« on: April 09, 2011, 04:40:57 PM »
You'd need competent players.
It would turn into an EVERYONE HIDES IN ROOMS WITH WEAPONS.
The murderer would have to come after you sooner or later.  Maybe if each room had 2 entrances/exits?

9
Drama / Re: Garrison - going to happen eventually
« on: April 09, 2011, 04:39:21 PM »
I love the emphasis on "is" in the last quote.

10
Suggestions & Requests / Re: Murder Mansion Gamemode
« on: April 09, 2011, 04:27:46 PM »
If you have Garrysmod, you should look at Trouble in Terrorist Town.  It's exactly like you said, except instead of one killer, it's a group.  When people die they can't talk, and there is no kill info ( Player1 < Player2).

11
Games / Re: I GOTS A FREAKIN PSP!!!
« on: April 09, 2011, 04:22:22 PM »
Jailbreak it, install emulators.

12
Gallery / Re: iEvent App: The VES
« on: April 05, 2011, 11:02:06 PM »
The idea is great, but looked rushed when actually executing it.  Other than that, this looks like it has potential.  But one thing that needs to be addressed, if someone is in the "environment", will someone outside be able to change it?  If so, it could be a problem when people change it just to mess with the person inside.

13
This kid was on my server a couple of days ago and also threatened to "hack me".  He also misspelled bitch exactly like he did on my server.   

14
Suggestions & Requests / Re: Output event - Ban/Kickplayer (time)
« on: March 27, 2011, 02:47:02 PM »
So it's agreed that it is a good idea, but if admins are abusive it wouldn't turn out as well?

15
Suggestions & Requests / Re: Output event - Ban/Kickplayer (time)
« on: March 27, 2011, 01:46:04 PM »
How about making it announce "(victim) got bricked by (brickowner)"?
Like, when the person gets kicked/banned or are you talking about something completely different?

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