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Messages - Advanced Bot

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1
Just because I came onto the server doesn't mean I did it.

2
Yes, I said Zapkraft, I said it could of been him. You just seemed more sketch.
How was I more sketch?

3
Did you even look on who else was on the server? Stop accusing me.

5
Because it wasn't directed towards you, it was a /joke/ towards another player
joke =/= sarcasm, you said "ban me forever", that can be directed at anyone

6
Suggestions & Requests / General's Obj2BLB
« on: June 30, 2015, 10:20:04 PM »
Does anyone have it?

7
General Discussion / Re: KillerControl's Runners V Snipers (New Map!)
« on: June 30, 2015, 09:56:55 PM »
Apparently Visolator doesn't get that it was sarcasm, unban pls.

<3
[21:40:32] (6233) Wolf9478 : ban me forever bby
[21:40:33] (183981) sir captin the 3rd : last one afk
[21:40:34] (6233) Wolf9478 : <3
[21:40:36] (9093) KillerControl : What were the lines?
[21:40:39] Visolator permanently banned Wolf9478 (ID: 6233) - "asked to be banned"
[21:40:39] Wolf9478 has left the game.

How is that sarcasm??

8
Modification Help / Re: How do I set a static position for a HUD?
« on: June 30, 2015, 08:10:43 PM »
but getRes() just returns the global variable?
It seems to have 1 word less than the variable.

9
Modification Help / Re: How do I set a static position for a HUD?
« on: June 30, 2015, 07:32:31 PM »
for the X, try the getWord(getRes(), 0) and then subtract it with the gui's X extent

10
Modification Help / Re: How do I set a static position for a HUD?
« on: June 30, 2015, 04:46:02 PM »
Set the Y position to 0.

11
You can also do getUpBrick and getDownBrick if I remember.

12
Suggestions & Requests / Re: I request advanced Playermodel Creators.
« on: June 30, 2015, 04:41:48 PM »
"Steam is Blight", there's millions of them. Try to be more specific or at least tell us your steam ID.

13
Yeah but wouldn't that detach from their brickgroup?

14
Modification Help / Re: How do I set a static position for a HUD?
« on: June 30, 2015, 01:50:42 PM »
Try blah - 435*2

15
Modification Help / Re: How do I set a static position for a HUD?
« on: June 30, 2015, 01:49:25 PM »
There's also getRes(), not sure if that is default

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