Author Topic: what will v15 hold?  (Read 20919 times)

olololololo u so fonnyyyy

Do you really have to post that everytime something that is NOT funny is said?
I don't think he laughed because it's not funny. I think he laughed because Wynd was wrong. Possibly.

Badspot's shot that idea down, for that reason, before. I forget the exact reason, but search may provide answers.
Because it would require dynamic lighting for over thousands... tens of thousands... perhaps a hundred thousand different objects, which other games do not use.

I hope that he adds something allowing players to see custom faces that another player is wearing without having to download it. Wouldn't it be possible to load the face while in the loading screen? Like, put it into a temporary file cache or something?

Then again, a guy wearing a snake face would kinda get annoying -_-
« Last Edit: February 27, 2010, 04:12:51 PM by Mangaspawn09 »

I hope that he adds something allowing players to see custom faces that another player is wearing without having to download it. Wouldn't it be possible to load the face while in the loading screen? Like, put it into a temporary file cache or something?
That would mean the host would have to download it from the client when they join, and send it to other clients right after that.

That would mean the host would have to download it from the client when they join, and send it to other clients right after that.

Why exactly? Wouldnt it be possible to cut that out and have it cached?

Why exactly? Wouldnt it be possible to cut that out and have it cached?
Clients cannot send data directly to eachother. Everything is Client <-> Server.
So that means other people cannot see it unless the host gives it to them.

Clients cannot send data directly to eachother. Everything is Client <-> Server.
So that means other people cannot see it unless the host gives it to them.

:/ lammme

What if it goes Client -> Server -> Other Client?

What if it goes Client -> Server -> Other Client?
I did say that's the only way it's possible.

Edit: But honestly, I would prefer to be without them.

For anything super complex like
  • buildable vehicles that you can ride, blow up, and walk around
  • Day to night system
  • Mirrors
  • Lights not going through bricks
  • Top down radar
  • Boats
  • Flying AI
  • Combined driving/shooting tanks like in battlefield 2
in badspot would probably have to switch game engines. Torque's collision is really sucky, which is why we cannot get a good train mod or walk on vehicles. The problem with switching over is that already he has edited this engine a ton and there are tons of modders for this game. Switching over to source or Unreal would have to be a side job, where badspot still works on this version while slowly working on a beta form of that version. Then everyone would probably need to re buy the game, all the modelers, scripters, and mappers would need to re learn everything. It would be really cool if we could have the ION Argos fly around and land somewhere on the slopes but that probably isn't going to happen unless Garagegames (The people who made torque) make a magical update that takes all TGE stuff and converts it to a new torque mega deluxe.

For anything super complex like
  • Combined driving/shooting tanks like in battlefield 2
???

???
Where you drive the tank and move the turret at the same time, you drive the direction the tank faces but can operate the turret at the same time to look around, almost like holding down Z and looking around and walking in blockland at the same time.

Where you drive the tank and move the turret at the same time, you drive the direction the tank faces but can operate the turret at the same time to look around, almost like holding down Z and looking around and walking in blockland at the same time.
RC Controller? But I get what you're saying.

Something gives me the feeling that Badspot wouldn't mind giving every mac user the finger and running off with a new shiny windows-only engine.

But anyway, wasn't the Unreal engine crossplatform in some older versions? We can only hope that some sort of Blockland Super Mega Deluxe 2 is being made secretly right now.

Well, if people on BL were a bit more creative, maybe he'd put out a Confined Light Zone of some kind.. like a ligntmap that shines within a zone. Same with music, I've been having problems trying to get music audible everywhere in my buildings, and it's always audible outside too. Is this type of zoning possible in Torque?