im kind of off and on on working on my map.
It feels kind of small to me but i don't like adding more things.
I have an idea to add a bunch of lock down doors that will be open when they spawn.
There will be a switch somewhere that when a traitor flips it will cause all of these doors to shut.
When the doors shut it will make moving around very difficult, with the use of vents.
Im going to try to make the switch only operatable by traitors and detectives (to make the detective seem more usefull)