Author Topic: Mapping  (Read 53737 times)


DONT USE THAT TEXTURE
GEEZ


Tom


I guess you're right, regular water fist the map better.

Ah it looks much better. The map is bearable now.

I suggest a murky water, i know that one texture has murky in its name, cbrown town_murky or something.
Try it.

Also, protip, DONT USE CSS WATER TEXTURES, they loving suck.

Tom

Also, protip, DONT USE CSS WATER TEXTURES, they loving suck.
I don't have CSS. I'm only gonna use HL2 textures so more people can play my maps. (if I ever release any)

More people have CSS than HL2 probably.

Tom

I'm pretty sure GMod comes with HL2 content.

Anyone know the texture names for the Northern Petrol logos?

try logo, gas, petrol, Northern, Decal

What is the map for? Custom HL2 map?

If the map is big you'll need to optimize it.

Imma start on a map tommorow. What should I make?

Hot damn, this looks fun. I want to get into this, I just don't have a good enough graphics card... or the software.

Looks good for architecture practice, I want to do that one day.

Hot damn, this looks fun. I want to get into this, I just don't have a good enough graphics card... or the software.

Looks good for architecture practice, I want to do that one day.
if you can run any source game, then you have a good enough graphics card.


if you can run any source game, then you have a good enough graphics card.

I can't run squat on my current one, except for like Sim City 4.

Not that I have any other games anyway.

My dad has Fallout, would that work? I'm not even sure what a source game is.