Another new version of my map :u
Changes from BETA 2 to BETA 3:
Removed collision from dead
No more gaps caused by stairs in machinery room
Various texture fixes
Tweaked most weapon/item spawns
added a couple of new weapon spawns
Blocked off a few areas you shouldn’t get to
Nicer skybox
Skybox optimized
Roof garden water changed
Roof garden’s roof optimized
Machinery rooms edges larger so infected won’t fall so easily
More nav mesh fixes
Fixed ai trying to get through the gap between the aircon thing on the roofAnother another:
http://www.totalwarp.co.uk/release/rooftop-survival-beta-4/09Fixed two gaps in office outside
Added extra window to office
Fixed double spawn
Added AK47 spawn
Texture changes
Glass added to garden room
You can no longer get on the office roof’s canopy
Item spawns in machine room moved to make less giant explosions
Fixed 2 missing decals
Red lights added to starting machine
Burning room’s roof changed
Back of burning room’s stairs has been blocked off.
Nav mesh fixes{
Nav mesh around aircon on spawn roof improved
Nav mesh around ladder enterance to office room improved
Nav mesh in burning room improved to stop ai getting stuck behind stairway
Nav mesh around hole in roof improved to stop ai getting stuck
Removed some unreachable nav areas that were giving errors}