Well I answered from my point of view. From S.T.A.L.K.E.R. to BFBC2, I played the hell out of those games. Both of which have bullet travel and drop. And they (Mostly the stalker games) made sure to have realistic recoil and accuracy. So in many cases I ended up behind a tree with bandits shooting at my with MP5s. And I would have my AK74. Firing full auto was a garunteed 0 accuracy because of the distance. So you would have to aim (with iron sights mind you, no scopes) over their heads and tap slowly. Each shot recoils enough to throw your aim off and after each shot you will have to recenter your aim because of it.
So in short, having around 100 or so hours among the 3 stalker games together, its influenced me to play every other shooter like that. Which is why I love these weapons because they are right up my alley in terms of playstyle. And it is also why I cannot play COD ever. Because if I see someone acoss the map and start steadily shooting at them, they'll just turn and spray their smg in my general direction, and they will get the kill. Not my kind of game. Not my playstyle. Why I hate hitscan.
Even shorter, if that was me chasing you off a mountain into the water, I would have shot about 10 or so shots rather than 3 clips.
Well, alot of games are made for... uuuh... "everyone". That's why they (just for example) often don't have a recoil system and/or bullet drop. Just to make it "easier" for the player (or more, for everyone), they cut out alot. And for me that's also something I dislike. You just have to aim and shoot...
People are used to spray&pray because weapons on blockland tend to have no ammo limits and/or accuracy limits.
We have to get used to it?
If you use this pack, I think so. Or do you want to carry 5 different weapons because one of them might run out of ammo, instead of wearing some kind of protection and a medkit? You also could return to base after every fight.
Another CQB tactic:
If you are running around a place with a lot of corners, take out the Truvelo .50, and when you meet someone, fire no-scoped, and it will be an instant kill!
I do it a lot, and i have never missed, its actually hard to miss at point blank.
Yeah, that is true. But you really can only use this tactic effectively at very very close distances/point blank.
Well...
In games where no ammo limit and good accuracy is common, it's actually a good tactic. You never stand still, and you bounce, duck, and dive all the time, while keeping your enemy's head down too. It's more a question of skill at dodging rather than accuracy. If you've ever noticed, on General's Trench Wars, if you stand still for 2 or 3 seconds there's a good chance of being sniped.
It takes getting used to, these weapons. Most people who play with them are not used to those tactics.
Yup, that is true. But with these you might end up wasting a half magazine with (nearly) no hit. If you would stand still instead, you would only waste maybe 8 rounds or something - at the same distance.
And the longer your enemy is alive, the longer you are in danger.