Well if x meters is far enough away it could take skill, especially since people never really use the M700 unless they have no other options for a sniper.
Is it possible for the perk thingy to recognize if you killed someone after penetrating a brick? If so, you could make up a bunch on the spot with that.
And what about longish term things like kill 500 enemy players, or something basic like that?
I just would prefer stuff that requires skill. A long time thing like 500 kills just requires time. If you are good, it requires less time.
And yes, checking if you killed trough walls is possible.
For the perks I thought about stuff like that:
- Incereased entry for bullets
- Incereased damage
- more ammo
- more energy for the player
and other stuff
Hehe, perk I came up with last night:
Reversed Air ResistanceThe higher the distance, the higher the damage. Double damage at 500 units.