Author Topic: V15  (Read 69677 times)

Badspot

  • Administrator
All of my JVS content won't show up, but it's all in the add-on list. Any ideas? I'll post a console.log.

Your jvs_content add-on is either missing or damaged.  You also seem to have deleted some of your default add-ons because there are lovely messages like this in your console log:

Quote
Stupid yous! You deleted your pushbroom. No witchbroom for yous.

You also seem to have deleted some of your default add-ons because there are lovely messages like this in your console log:

How I love your humor.

You also seem to have deleted some of your default add-ons because there are lovely messages like this in your console log:
Quote
Stupid yous! You deleted your pushbroom. No witchbroom for yous.
:cookieMonster:

There is a problem with the water feature. If the water brick isnt attached to a baseplate, then you dont need trust to build inside

There is a problem with the water feature. If the water brick isnt attached to a baseplate, then you dont need trust to build inside

No no, you're putting it in some specific situation that isn't actually a problem.

The problem is that the only trust checks on water bricks are building on top of one or building one on top of something. Else wise, you can submerge someone else's build in water bricks.

But I'm sure this is part of Badspot's campaign against noobs. The simple solution is to build your crap on baseplates so you can't put water bricks through it without trust. Am I almost to what you'd think, Badspot?

Badspot, 1 question.. does blockland still run on Mac Osx Tiger? (10.4.11) it dosent work for me anymore :(
i also tried rosseta and redownloading but no luck

There is a problem with the water feature. If the water brick isnt attached to a baseplate, then you dont need trust to build inside

Hmm.. I wonder what happens when you build a 8x8 water brick without a baseplate, someone who has no trust builds a 8x8 cube inside it, then trys to build ontop? Would it work?

Seriously, how many times does this have to be stated until it's something mentioned as a bug?  We should be able to harm people while they're in the non-gunner positions on a tank.

Also, this is just slight nitpicking but, the appostrophe after the S for the names isn't how it should be.  Only names that are religious based use an appostrophe after the S.  All other names, though, have an appostrophe with an S, regardless of how the name is spelled.
« Last Edit: June 01, 2010, 02:17:09 PM by Lalam24 »

I like this current forum.
I think we need a new theme for the forums to go with the new website. These forums matched the old website, right?

Ok about that DTS message, my girlfriends dad knows alot about stuff like that, I will ask him.  Next time I respond to this I will have him by me or on the phone, most likely on the phone because me and my girlfriend are not allowed to accualy go out... but anyway I will try to find that out for ya.

Ok about that DTS message, my girlfriends dad knows alot about stuff like that, I will ask him.  Next time I respond to this I will have him by me or on the phone, most likely on the phone because me and my girlfriend are not allowed to accualy go out... but anyway I will try to find that out for ya.
How about instead of trying to get someone who doesn't have access to the source to fix it...
Figure out how it happens, then make a detailed post about it so Badspot can figure it out.

Assert: fxDTSBrick::onRemove -still in renderNode! - Insight into how to get this to happen would be nice.

i can agree with this one, its happend to me like 3 times now, the first time i dont remember but the last time i was loading a duplication with about 20 bricks and it came out and the 2nd to last time i loaded a vehicle in a different server, dont remember what it was tho.

Hmm.. I wonder what happens when you build a 8x8 water brick without a baseplate, someone who has no trust builds a 8x8 cube inside it, then trys to build ontop? Would it blend?
Hmmm...I might try to mythbust that. Ok, I tried it, and its FALSE.
« Last Edit: June 01, 2010, 08:44:36 PM by JTBreslow »

Seriously, how many times does this have to be stated until it's something mentioned as a bug?  We should be able to harm people while they're in the non-gunner positions on a tank.

Also, this is just slight nitpicking but, the appostrophe after the S for the names isn't how it should be.  Only names that are religious based use an appostrophe after the S.  All other names, though, have an appostrophe with an S, regardless of how the name is spelled.
I think it's an intended change, and not a bug.

So, does turning it off do anything to speed up Blockland, or what?
Depending on how much of your CPU is already being munched up by other things, it could.
Closing any unnecessary applications always helps things run faster.

Edit:
did anyone else's fill can disappear?
« Last Edit: June 01, 2010, 06:38:32 PM by Niliscro »

did anyone else's fill can disappear?
Mine's fine.


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Assert: fxDTSBrick::onRemove -still in renderNode!Happened to me around 2 times so far; uncertain to the circumstances :/ seems to just be if you play for a while... I noticed specifically one time it happened was when my ghost brick was doing the funny business of disappearing and I then tried to clear my ghost brick it threw this up.