Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 742262 times)


That is exactly why you don't mess with Tremormites..  ;_;

SSOON ALL SHALL FALL TO THE TREMORS MWA HA HA!!

I'm on it!
You are now banned from my secret servers. ;)
Skyra. You have done poorly, my Servant.
To the Guillotine. Now.

Code: [Select]
Note 1772012-1:
I am done deciphering all the old notes, some had some invalid calculations while others had some scrambled text.
Looks like someone or something tried to destroy the information.
Nevertheless i am nearing completion of finding the structure of this whole poison thing.

It shouldn't take me much longer before i finally will be able to find a cure for my own mutation, even though i feel that i become stronger every second.
I found out that some mutations which look like my mutation, drain your life energy to 1.
Some of them slowly make the victim regain their energy, while other mutations make sure the victim stays at 1 until he got better.
It's strange how many shapes this poison can take.

This facility was hit by a poison outbreak too.
From the files i read that only one of the guys here was poisoned, but the next day, everyone in here was laying on the floor with their hands and feet in the air.
Strange.

From the files i read that he shot a so called Tremormite down.
But just before he shot it down, the Tremormite could poison him.
Hmm, i have only encountered a Tremormite once.
And i am lucky i managed to escape him.
I think he got distracted by the MAS Scarab-Wasps i managed to activate while working quickly on some files for ArmyUnit (codename for our great leader).

Anyhow, i had a look at the security cam history and i might have an idea what happened here.
After that guy came back into the facility, everyone wanted to shake his hand to congratulate him.
The following day, they died one by one, in order of them shaking his hand.

I will never shake hands before putting a shot of antidote in the respective person from now on.
If i ever manage to find the structure behind the poison that is.
But i will do, i am so close, i can feel it.
Well, it may be the poison i feel, but still...

Bug Brothels. Nough said.

Skyra. You have done poorly, my Servant.
To the Guillotine. Now.
Hopefully that roosterroach DNA I injected into myself works like it should.

Hopefully that roosterroach DNA I injected into myself works like it should.
fupck
do not become a roosterroach.
roosterroaches lives are horrible.

As you all should (but probably don't) know, I plan to host this Saturday, starting around 2:00 PM PDT time.


Unfortunately I don't have any new add-ons to add to the server, but since it's been so long since I last hosted, I figure it shouldn't be to bad.
However I do hope to use a new build that I've been working on. If I can't get that done in time than I'll host a TDM version of Dirt Pile, or the modified Afghanistan TDM build.


And speaking of teams, I'm getting tired of having all the bugs on one team. Anyone got some ideas for mixing things up?

Maybe you could have all of the flying bugs one one team and all of the nonflying bugs on a different team. The Scarab wasps could have a team of their own.

P.S. What time would you be hosting the server Saturday? I know you said 2:00 pm PDT but I live in South Carolina so I would like to know what the time will be here in the United States. That way I would know that I will be there on time. I wouldn't want to miss playing on your fun server.

Maybe you could have all of the flying bugs one one team and all of the nonflying bugs on a different team. The Scarab wasps could have a team of their own.

Well I flying team wouldn't be very fun just yet, since I only have three flying bugs working ingame (two of them need a great deal of work).
And putting Scarab-Wasps into their own team is defiantly a possibility, but I'd rather save that for later. I think MAS/the humans need ASN on their side this time around. ;)

But your suggestion has given me an idea on how to sort this out. How's this for the teams:



Bugs:

 -Bug
 -Big Bug
 -Mite
 -Worm
 -Earwig
 -Firefly
 -Caterpillar
 -SOMETHING ELSE? :O

MAS:

 -*Various gun loadouts* (about five or so)
 -Magma ExoSuit
 -Anti-Riot Scarab-Wasp
 -Security Scarab-Wasp

Arachnids:

 -Spider
 -Jumping Spider
 -Vein Spider
 -Tick
 -Scorpion
 -Sand Parasite (I know it's not an arachnid, but I need some team class balance here)

SECRT ARYUNT TEEM: (My "team")

 -THINGS (maybe four-five)



Also I've decided that the Dirt Pile build isn't going to work well at all as a TDM map, so I'll be using the Afghanistan build this time around.

P.S. What time would you be hosting the server Saturday? I know you said 2:00 pm PDT but I live in South Carolina so I would like to know what the time will be here in the United States. That way I would know that I will be there on time. I wouldn't want to miss playing on your fun server.

5:00 PM I think. I should have said 2:00 PM PST instead, shouldn't I? :S
« Last Edit: July 18, 2012, 02:56:10 PM by ArmyUnit »

No new add-ons?
Well well, what about a nice beta test of the new poison? :)
It should be like almost completely done by that time, got the base functionality working since Monday again, didn't work on it yesterday due to other games and i plan on working on it today to get some extra stuff done.

It should be like done very soon, you will have to bug the bug mod part a bit to let it work and voila, you have poison, but the latest version. :D

Also, for a build, why not use (Bushido's&Eksi's) Collab city?
A city environment seems like a nice idea to me and it is, well, not Afghanistan. :P

Also, for a build, why not use (Bushido's&Eksi's) Collab city?
A city environment seems like a nice idea to me and it is, well, not Afghanistan. :P

ASDADSASFASH. WHY HAVEN'T YA MENTIONED THE EXISTANCE OF SUCH A BUILD AGES AGO D:

I've been delaying hosting trying to work on an urban enviroment that WASN'T a minor Afgan DM demake, link to such build plox? (I'm sure Army could find a use for it too.)

What was the old dragonfly model? Just curious. I remember it, but don't want to search through the multiple topics with 70+ pages just to find it...

ASDADSASFASH. WHY HAVEN'T YA MENTIONED THE EXISTANCE OF SUCH A BUILD AGES AGO D:

I've been delaying hosting trying to work on an urban enviroment that WASN'T a minor Afgan DM demake, link to such build plox? (I'm sure Army could find a use for it too.)
http://forum.blockland.us/index.php?topic=184693.0
Click any picture for download. :D

What was the old dragonfly model? Just curious. I remember it, but don't want to search through the multiple topics with 70+ pages just to find it...



No new add-ons?
Well well, what about a nice beta test of the new poison? :)
It should be like almost completely done by that time, got the base functionality working since Monday again, didn't work on it yesterday due to other games and i plan on working on it today to get some extra stuff done.

It should be like done very soon, you will have to bug the bug mod part a bit to let it work and voila, you have poison, but the latest version. :D

Also, for a build, why not use (Bushido's&Eksi's) Collab city?
A city environment seems like a nice idea to me and it is, well, not Afghanistan. :P

Poison? Done?  IMPOSSIBRU!

Thank you so much Lordician, this is an excellent development!

And I suppose I could use the Collab city. It does tend to lag my laptop though. We'll see how it goes I suppose.
I really like those log notes of yours, also. ;)

Also the possibility of a new bug or two is still not dead.


EDIT: Updated the team list (see my above post)
« Last Edit: July 18, 2012, 02:55:43 PM by ArmyUnit »