Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 735212 times)

You should make a hornet

I am so confused by this shakeExplosion thing.
Why it no work!
Everything points at the fact that it should!

Poison shake is now fixed. The TremorMites are throwing a MASsive party.

Poison shake is now fixed. The TremorMites are throwing a MASsive party.
Hmm, why did i never think of that joke.

Also, fun fact, Army outsmarted me on that fix. >:C

Public Released Beta now updated too.
« Last Edit: July 23, 2012, 06:57:39 PM by lordician »

Poison shake is now fixed. The TremorMites are throwing a MASsive party.

Why are Tremormite throwing such a big party if The Wasp Nest has more footsoliders?
More men?
More population?
BBIIGGERR NNEESSTTT
WWILLDDERRR PPEERRTTYYSSS

MOAR GURLZ

Why are Tremormite throwing such a big party if The Wasp Nest has more footsoliders?
More men?
More population?
BBIIGGERR NNEESSTTT
WWILLDDERRR PPEERRTTYYSSS

MOAR GURLZ

The Wasps are too primitive to utilize shaker poison. Every single Tremormite variation deals shaker poison to some degree. They are the the only ground-based hive that is entirely poisonous. And yeah, about 70% of their hive structure is female.  Also the wasps do not have more foot soldiers, they have more air soldiers.  :cookieMonster:

Also, fun fact, Army outsmarted me on that fix. >:C

:(

I just couldn't help myself. Unreasonable glitches like that one really bug me.

The Wasps are too primitive to utilize shaker poison. Every single Tremormite variation deals shaker poison to some degree. They are the the only ground-based hive that is entirely poisonous. And yeah, about 70% of their hive structure is female.  Also the wasps do not have more foot soldiers, they have more air soldiers.  :cookieMonster:

:(

I just couldn't help myself. Unreasonable glitches like that one really bug me.
I told you, it's cool.
I just said you were more cleverder (THIS IS A WORD NOW) this time because YOU fixed it. :D
But we work together, so it is completely okay. ^^

I told you, it's cool.
I just said you were more cleverder (THIS IS A WORD NOW) this time because YOU fixed it. :D
But we work together, so it is completely okay. ^^


Glad to see you're working on this, it's sort of crap with only 5 types to play around with.


Quick news update:

-Created a custom minifig playertype that more easily takes damage from falling/impact (current death height is exactly 22 bricks). This should make bugs that deal knockback (ie. Firefly, Cicada) more useful. Also made a Gamemode_Zomebie Survivor edit that takes the same impact damage amounts.

-Working on more "weapons" for the Tremormites.

-Added several more animations to the Magma Exosuit. Using hammers and guns should look nicer now.

What where.
Page 174.
But i will update it as soon as new stuff arrives. :)

But for now, no progress on anything.
Going away for a couple of days, i will be on Steam and be playing games.
But i am at my friends house for those days.

But next week, i promise another couple of updates and i think it might be done completely.
Thanks to Army Unit! ^^

See ya in a couple days bughunters!

The Wasps are too primitive to utilize shaker poison. Every single Tremormite variation deals shaker poison to some degree. They are the the only ground-based hive that is entirely poisonous. And yeah, about 70% of their hive structure is female.  Also the wasps do not have more foot soldiers, they have more air soldiers.  :cookieMonster:

:(

I just couldn't help myself. Unreasonable glitches like that one really bug me.

I wana b a trmrmt nao :c

Ok wow.

Thanks to a certain HUGE update, I won't be working on this much for the next few days. :P

I have returned from my days off, but not entirely.
Monday i will start on more progress.
Also, lol, that's nicely timedof those developers, Army. :P