Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 732549 times)

Nomnomnom paint. :3
I just love when things like that happen when testing a new playertype (with it's own model/animations).

Will the praying mantis be ready for this weekend's server?

Will the praying mantis be ready for this weekend's server?

That was my goal originally, but then I decided that the Mantis would be useless if it didn't have it's special functions (grabbing and stationary invisibility, which is meant to simulate camouflage). I'll still be working on the Mantis, but I won't be including it on the server for some time.

Lately I've been working on a new desert-themed trenchdig build (because I am so sick of the old one):



Current differences between the old and new builds:

-New build is round and lacks visible walls (border is marked by the darker sand). This should make the build feel less closed in.
-Not as deep as the old build (because no secret TremorMite hive)
-Larger than the old build in terms of length and width
-The MAS base (will be located in the square pit) will reach much deeper in this build.
-The bug hive will be spread over a larger area, and will be more intricate.


Also, I'd like to change up the gamemode objective for this next build. Anyone got any good ideas?
« Last Edit: January 16, 2013, 03:55:42 PM by ArmyUnit »

King of the hill
There should be an underground abandoned mas bug testing room or something


I vote for using either Siegemode (capitalizes on MAS's rather defensive design) or a KOTH somewhere that's easy to access by both sides. Personally I say the former moreso.

King of the hill
There should be an underground abandoned mas bug testing room or something

Maybe. I honestly don't think it would work well with the trenchdig mod though. If I put the 'hill' underground, then the bugs will always get to it first, because they absolutely beat MAS in terms of digging. And if I put the hill above ground, MAS will always get to it first because they spawn above ground.

Bugs siege MAS

I'll probably do this, though it does cause the difficulty of how to set up the cap point classes. If capping points disables enemy classes AND is the objective, then we would see the "winning makes you win harder" sort of game-play, which makes come-backs even harder and losing even less fun.

Maybe. I honestly don't think it would work well with the trenchdig mod though. If I put the 'hill' underground, then the bugs will always get to it first, because they absolutely beat MAS in terms of digging. And if I put the hill above ground, MAS will always get to it first because they spawn above ground.
Maybe you could put the 'hill' somewhere in the middle, that way it won't be underground nor will it be above ground.

Also, will you be using the new build if you get it done in time?

Maybe you could put the 'hill' somewhere in the middle, that way it won't be underground nor will it be above ground.

Also, will you be using the new build if you get it done in time?

eh? It's either above ground or it's not.

And I absolutely will be using this build if I can finish it on time. I kinda doubt that's going to happen though, since the bases take a long time to make.. :L

Will this build be using some of the MAS vehicles(the air ships)? It looks big enough for them to be used.

Will this build be using some of the MAS vehicles(the air ships)? It looks big enough for them to be used.

It's scaled pretty well for the gunship actually. Problem is, the bugs still don't have a proper AA class for MAS Air vehicles to be balanced..


Also, I might catch the flu in the next couple weeks or so, since my dad just caught it apparently. :(

Also, I might catch the flu in the next couple weeks or so, since my dad just caught it apparently. :(
If you do get the flue I hope you don't get it to bad.

If you do get the flue I hope you don't get it to bad.

Well, if I get it at all I'll still be stuck in bed for a week or more, soo.. :(


Anyway, I've been working on the Queen Mite's egg sack:





She'll just be a healer for now, but eventually she will get an ability that will give her subjects a short boost of speed, and maybe temporary damage resistance (not full resistance).

The new egg sack for the queen mite look cool, I like how it has lairs on it.

Is there going to be any new bugs(the queen mite) on the server this weekend?

It's funny how you say that bugs don't have proper AA, while the fireflies soar through the skies in your server every time i visit it. :P