Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 730927 times)

No pun intended
Also I sent you a friend request on steam :o
Accepted.

In other news:
Our code engineers have found a glitch in one of the known support code packages of our mechanics.
They addressed the issue and fixed it.
This also was glitching the guided rocket launcher and thereby this should also fix at least part of the guided rocket launcher.

In short, that was the sound of progress.

EDIT:
Well, the raycasting works on the rail rifle in our non-server version.
I have a bit of a bug, but it isn't too bad..
« Last Edit: July 06, 2013, 09:14:43 PM by lordician »

The server was really fun today, I had a blast playing it!

PART 13 BOIZ
remember to leave a comment and/or a rating (like or dislike)
like pls c:
« Last Edit: July 06, 2013, 11:46:55 PM by Lego lad »

PART 13 BOIZ

Speaking of which, how do you expect Lego INC to get around with a Jurassic Park?

Speaking of which, how do you expect Lego INC to get around with a Jurassic Park?
back magic
huehuehue

Sorry for the sudden server closing, my internet died (again). :I

Sorry for the sudden server closing, my internet died (again). :I
No problem

Also, did you see part 13 yet? If so, I uploaded an edited version with minor changes to make it better IMO
http://www.youtube.com/watch?v=QpF6mgAuUoM&feature=youtu.be


MAS engineers have been working on the experimental version of the Rail Rifle and are glad to report that the whole raycasting thing works now.
They are requesting the list of features to be on the shared workspace to be displayed.
Furthermore they have added a way to test the damage it does (see the console) and therefor this experimental version can not be directly used on the server.
We will make an adjusted official version with the new raycasting in the workspace, seperate from the official one right now.
If you like it, you can adjust the damage values and other things in that version, otherwise we will have to discuss matters in about 2 weeks i am afraid.

(Also, you were right about the explosion not dealing full damage, check the experimental version with the damage check. :) )

Oh ya, on the main post it says the MAS VTOL Attack Gunship has 90% progress while the Exo-Suit only has 85%. And you're saying the Exo-Suit will be the next to hopefully be released assuming you're alive. Mind telling me why?

The gunship needs some harder coding to be done i think.
The Exosuit already has a pretty good working version right now which is pretty close to reality.
Though it is gonna be revised soon.

Why doesn't jitank have a link to his forum account?

Okay, hereby the code engineers are officially on their vacation.
See you in 2 weeks guys!

(Also, fixed some stuff and changed some stuff, see the changelog.txt on Dropbox. :) )

Guys I became Megaman sorry