Jokes on you I didn't build the map. 
I can remove the Worm next time and see how things go.
Anyway, that health amount isn't final, and it will probably change after next server.
Also, I've been thinking about reducing the knockback amount somewhat.
Almost every time I've fought against a worm I've been killed by the impact damage, not the worm itself.
While I don't want to nerf the knockback into uselessness, I do want to make it harder to kill people with knockback.
True, it certainly was the main damage source for a worm to kill people with. :)
Stomping someone proves difficult however, i always seem to 'miss' even though i aim spot on.
Not exactly sure why that is.
I was thinking, i am gonna work on a generic bug bite item (to reduce datablock amount and stuff) and maybe, maybe it might be interesting to look at raycasting melee while reworking the bite weapons.
Every time i play as a melee bug in the server i seem to miss 80% of my bites and other melee like attacks.
It is quite frustrating, though then again it could be latency due to me living in Europe.
I would like some confirmation and thoughts about this.