Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 732637 times)

The Powersuit is still at the coding engineers (me) but they are angry because the Powersuit doesn't want to cooperate. :C
The Gunship wuld be the closest, i would have to search up what the latest idea was for this because our original idea for it was impossible.
Though while working on the Powersuit i realised i am gonna have to do quite some tricky things to make that work anyway.. :/
Give it some time.

As for the BM2 full release.
Once i am done with school (last couple of weeks) i will try to get some stuff done.
Though i am busy for 2 weeks twice in the vacation with celebrating vacation with a friend.
The most important tasks would be the grabbing item for the bugs.
After that some bug fixing and hopefully some finishing touches to poison.
About bloody time.

After that, the most used items for the bug mods are done and should be re-usable quite easily for upcoming bug mods as well, so things might get a bit easier after this.
Gotta love re-usable stuff. :D

The gunship needs a new weapons setup so that it can switch between rockets/miniguns/firing all weapons. It also needs convergence for both weapon systems, and the miniguns need a small amount of spread.
I'm still undecided on whether I want the missiles to heat-seak, but I'm leaning against the idea atm.

And then everything else you've said is yes.



Anyway, since my college class is on Thursdays (starting this 20th), I will be switching to just hosting on Saturdays.

This Saturday I will be hosting the the bugs vs mites TDM again, with some adjustments and mainly with fixed bots.
I was talking to Greek2Me yesterday, and it turns out the search radius issue of the bots is easy to fix (just need to enable 'use all players bricks' in the slayer minigame), so the Saturday's server server should be MUCH more difficult now.
I've also (re)moved some of the bots and added some bot pathing events (ASN should generally stay inside the MAS base now)

If I am able (aka: have time), I might also introduce a new ASN model/class. :)
Also the Anti-Riot Scarab-Wasp will be getting a new tail design. Sorry to everyone who liked the old one, BUT IT HAD TO BEE DOOOOONE!!! :D:
« Last Edit: June 06, 2013, 11:18:00 PM by ArmyUnit »

I won't be able to make it to Saturday's server, because I'll be at SUMMER CAMP!
« Last Edit: June 11, 2013, 08:13:44 PM by Lego lad »

As for the heat-seeking missiles, maybe we can do slightly homing.
Like it doesn't change direction too much.

As for the heat-seeking missiles, maybe we can do slightly homing.
Like it doesn't change direction too much.

That would be fine I think.
Also I was thinking just now that the missiles probably shouldn't home onto normal playertypes. Instead, the missles should only track playertypes with the "largeEnemy=1" or "Mech=1" lines, and of course vehicles.

That would be fine I think.
Also I was thinking just now that the missiles probably shouldn't home onto normal playertypes. Instead, the missles should only track playertypes with the "largeEnemy=1" or "Mech=1" lines, and of course vehicles.
I like that idea.

Also, will tomorrow's server start an hour early, on time, or an hour late?

I like that idea.

Also, will tomorrow's server start an hour early, on time, or an hour late?

Might be late. It really depends on me getting a full nights sleep tonight (unlike last night.. >_>)

Might be late. It really depends on me getting a full nights sleep tonight (unlike last night.. >_>)
It will be good for you to be well rested for tomorrow's server(even if it does end up being late). That way you won't be sleepy during the server.

Server is going up.

Welp, server is down. Things went well during the first hour, then everyone left. :(
Overall it was really fun though. Having the AI work as it should made things much harder.
« Last Edit: June 08, 2013, 07:56:04 PM by ArmyUnit »

Server is going up.

Welp, server is down. Things went well during the first hour, then everyone left. :(
Overall it was really fun though. Having the AI work as it should made things much harder.
The server might have lasted longer if I was able to make it to the server.
Also, I'm glad you have the AI's working like they should. Hopefully I'll be able to try it out the next time you host that map. Or before we work on a build one day.

After seeing the TitanFall trailer of E3 i started up the code engineers again to work on the Powersuit.
Mechs are cool.
But good ones are hard to make.

Made a tiny bit of progress though, though afterwards i am not sure how much it is worth since i plan to overhaul how you control it...
Though you can use it right now!
Sort of...

I still have some console errors that i can't properly track down and exterminate.
And you cannot crouch or sit or shoot continuously, but that is the main reason for my control overhaul plan.
Otherwise you will never be able to do so, sadly.
Something in the engine and how it works with playerobject vehicles.

I won't be able to make it to Saturday's server, because I'll be at SUMMER CAMP!
IIIIII'MMMMMMM BAAAACCCkool kids klub

It's good to be back home, and I can't wait to see the ASN AI functioning in Kill the Queen :D

Server is up.

Sorry about my recent inactivity, I've been really busy and distracted as of late. :S

10/10 would 2fast2furious cap again. :)

Lordican as Vein Spider.



...Minus the happy ending :<

That comic was funny, especially the one on the bottom of the comic.
From the looks of it the guy with the gun and shield didn't have much of a reaction when the other guy slammed into it.
If that was me with the gun and shield, I would start laughing after he landed on the ground from hitting the shield that hard.