The Worm needs a HP redo...or speed reduction when burrowed.
Also, why does the Snub-nose only seem to hit criticals?
Bug hitboxes are funny. Specially the fliers (Firefly) and Worm, really.
Question.
When you are a bug, like the scorpion, is the first person camera in the head?
Because if you walked to a wall your camera goes through the wall, and when you turn its all awkward.
Either the camera is focused from the head, or somewhere in the center of the head hitbox. Apply what I just said above to the logic of in the head hitbox, and partly explains that.
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I got a random few pics that I'm gonna attach to some posts as I sit here waiting on people to enter my defensive position of DOOOM from today.

Dragonfly's big debut really doesn't help when he REALLY needs to see the chiropractor about that stiff frame of his.

A random bit of glitching terrain gives a very nice interior look at the map as it is formed around people's actions.

The defensive position of DOOM, a windy path set for where peole need to take a large loop to get to the flag and filled with drop holes to drop boomer bugs on. :3 Sadly I built it and we had very little customers... :< See, this is what happens when one plays Sanctem too much.

And finally, a bit of random spoilers for Cityfight and it's bug spawnroom. Also, no the Heavy RL isn't there just for show, the bosses will has access to some of em :3