Author Topic: E3 2010  (Read 61883 times)

I don't want to have to get a new flash card if i trade up D: I like carrying one card for 12 games and like 4 homebrews. I never download illegally though :D

No Twisted Metal booth? :(
But, cool. :o
I couldn't find it today for some reason. I saw it on my first day but I guess they swapped it out.

Uhm I guess I will just post quick reviews of things I remember.

Online games:
DC Universe online
Looks promising, you get to customize characters with costumes and powers and roam cities and such and the battle system actually involves you clicking to swing and stuff as opposed to the annoying click once and sit around style of most mmos. Also I liked being able to fly freely in that game. It had some issues, balancing, how long it took you to reach places, etc, but the gameplay seems pretty legit. I do not know how the leveling system fairs but I only hope its good.

Lego Universe:
Was surprisingly fun, not as much freedom as Blockland but still let you both do MMORPG fighting stuff and building. kinda kiddish though.

Star Wars clone wars online:
forgot the actual title of it, but its just a bunch of minigames you can enter to play with friends or whatever. Really the only MMOish things about it is you can see other players wandering through the lobbies between games. It might be good for kids. Free to play I think so thats one plus.

I saw at least 3 world of warcraft clones and I cannot for the love of me, remember their names, but that just goes to show how blah they are.

FPSs:
Homefront:
I was looking forward to this. I thought the story would be interesting (although annoying since it was basically taken verbatim one game concept I had). It was too generic though. Basically it was just the whole resitance movement story thing, like HL2 or Red Faction. Not as compelling as I was hoping. Graphically it is just another game trying for realism, except its not real, its a game. Nothing special there. Gameplay it looks exactly the same as any other FPS, except you get thrown about through story-driven explosions much more. I guess its supposed to be tense or soemthing, it looked just plain annoying to me. I have to say I was rather dissapointed.

Ghost Recon:
Looks neat, generic storyline though (blah blah, russia having some coup and america has to save the day). I guess this game was going off of the whole "look at this stuff that is totally awesome but may some day exist". The cloaking thing, while being real in how it seems to work, seems way too cheap for some reason. This game doesnt appear as tactical and stealthy as one would expect from a ghost recon game too. I mean, if you want the epic firefights then more power to you, but I recall this franchise focusing on stealth. Ah well.

Socom looked decent (read: exactly the same as any other big budget FPS) but I didn't play it.

One game that completely slipped under my radar was something called Global Agenda.
I was suprised at this though because of how loving awesome the game was.
Its like TF2 meets WoW. It has spaces for online interaction outside of the combat areas and still had a class-based fighting thing. The weird quasi-scifi look was also nice. By far my favorite thing at this show. It was basically the same as most FPSs but for some reason I had alot of fun playing it.


Blacklight Tango Down.
I got the chance to play this game  after someone rage-quitted out of it. Needless to say I wasn't expecting much. Turns out it wasn't that bad.
I guess it was on the story mode or soemthing when he left and I picked it up and turned a corner and blam was shot twenty times in the face. Was kinda annoying. It was then I encountered issue 1 with this game, you cant duck. Well you can, but you have to hold down the loving duck button meaning that while you are ducking, unless you have a third hand, you have to choose between being able to aim or being able to shoot, or you could just like look dumb and hold the control handicappedly (which still makes it hard to aim). Whatever, I got used to not being able to do a thing about it. I then played multiplayer DM. One thing I liked about this game was how good I was at it (or it could have just been everyone else sucking). A nifty feature was that everyone had the ability to turn on this weird headset thing that could let you see other players through walls or whatever breifly. You can't shoot while doing it and it has a  recharge time, so I found this balanced, and it kept players from camping. I didn't like how long it took to swap though, as if you pressed the button by accident when someone is coming, you couldnt stop to shoot them, you'd just be sitting there like some sort of thing that doesnt move but people want to kill for a minimum of 3 seconds. I gained a strategy to only use the detection thing right when I spawn so I could know where people were then proceed to go on a knifing spree. On the occasions I missed, I had to resort to shooting them where I came into problem 2. THE MOTION BLUR OMFG. If you decide to turn your camera any faster than it takes a snail to eat a very large food item then you get bogged down with so much motion blur it sorta became a russian roullet of if you would be facing a reasonable direction that won't inevitably lead to your death. This combined with problem 3 in that everything is dark. So dark that it is almost impossible to tell where the other players (which are also dark) are unless they happen to be moving or something. I couldnt tell what was going on half the time. And there are so many digital crackly screen special effects everywhere just to make the viewing area more clustered.
It was a decent game but it receives serious no points on the grounds that you cant see anything.

Crysis 2 and all valve stuff were media-only from what I could tell.

JRPGs:
I only glanced at the kingdom hearts thing but I could tell it was just more of the same.

Arc of Fantasia or something...
I was interested with how the characters looked but I guess it turned me off having to sit through a 4 minute opening cinematic while at a conference where there was so much I could be doing. Also when I finally was allowed to play for a few seconds I fought some dragon.
I scrolled through the menu to see what I was allowed to do, all I could do was attack or defend. So I decided to attack a few time and got my ass whipped. I suppose I was supposed to have defended. In any case, it still played through the cut scene after as if I had won. Come on.... anyways I fall out of whatever airship thing I was on and land on the dead dragon in the forest below. Its about to go nuclear explosion or something and get saved by a generic ditzy fairy goddess thing or whatever. The next cutscene showed her to be a complete handicap but it made me at least somewhat interested in the game, the first time in 10 minutes I had been playing. Then it lost me again. The dude said ok we will go to the next town and I will drop off fairy freak. It puts me in a crappy foresty thing and says ok look at your map to tell you where to go. There was only one direction I could go anyways so it was pointless. Then there was an obligatory monster in my path and the fair person was like OMG what is that! And the character was like ITS A MONSTER and I was like YOU ARE BOTH loving MORONS NOW LET ME PLAY. So after being explained how to do the combat system IN A TEXT CONVERSATION WHERE DIALOUGE WAS USED EVERWHERE ELSE (also I would like to point out how perhaps moving this to before I fought the dragon would have been nice) It then had me fight. Nope, not that simple, after one turn it then intterupted me again to tell me even more stuff through text then finally let me continue the battle.
Worst of all, this was all on the Wii. Not once did it ask me to flail like an idiot or even let me use the wiimote to point at the menu to choose the action. It just had me dpad select it and press A. I am sure there are some stuffty minigames thrown in to make use of the motion control only so they could justify having this on the wii. I think they just chose the wii because they were too lazy to make the game not look like stuff and wouldnt be called out on it because everything on the wii looks like stuff.
In short, I hated it.

Music:
I couldn't find a guitar hero booth.

Rock Band 3 was more of the same, and thats a very good same mind you, not like a bad ripoff as it might be in others. New instrument: the keyboard. Not much otherwise to report. (Oh, they have bohemian rhapsody which I have been waiting for forever, so thats a good thing)

Power gig rise of the six-string:
Features a real guitar. You can actually play the game for a while then suddenly un plug the guitar and plug it into a real amp and crank out mad riffs yo. The gameplay seemed to be just like guitar hero, only with strings instead of buttons under your fingers, but its so simplified that the only difference in playing this and guitar hero is you cant always tell when you have your fingures over the correct notes. Something about the way the notes appeared also seemed wonky but its a pretty interesting concept at least.

In the Dancing catergory:
Just Dance for the Wii and Dance Central for 360 kinect

Just Dance uses the wiimote to sense where you do things, thus obviously there are a bunch of arm movements, and not much dancing in the normal sense.

Dance Central actually checks your whole body's movements and you can actually learn cool dancing things on it.

Comparison- Dance Central is much better from what I have seen, even the songs are better, but the fact that you would have to buy the Kinect thing kinda ruins it. Just Dance can run with what you already have if you own a wii, but it seems much more... blah.

Other games:
Assassins' Creed Brotherhood.
I only played the online battle mode but that alone is enough to make me want it. Of course for the $60 it will no doubt cost I would hope single player is good. I haven't played AC2, but I did play the first, and this seems to keep everything I liked in the first game and just add a few other extra fancyness. Minor glitches, handling problems, and franchise milking lower my opinion of it but it was still a fun experiance.

Jeopardy for the Wii. Neat party game. Not much special.

Epic mickey.
I am extremely let down. From the original concept art of it (one was a steampunk whale for forgets sake) I was expecting something much more epic. While this does have an interesting tone for a disney game, it seems to be too much of a themed platformer. There were some interesting things you could do with paint such as making enemies into allies, but there wasn't anything too attention grabbing.

Mod Racer Nations(or something along the lines of that)
Picture Mario Cart, now replace all the characters with sony franchises. Yep.

Scribblenauts
Was neat, I never played the original though, but I thought this was unique. I accidentally broke it so that was lulz.

Tech:
360: Kinect seemed interesting, if not a bit silly I didn't get a chance to try it to be honost.

Playstation Move... basically a wiimote with a stuffty ball-looking thing at the end of it. It felt so clunky. I had only played a wii a few times before but this felt much less accurate than a Wii, I am not sure why. It does have rumble, and the graphics are still PS3 quality so I guess those are somewhat plusses.

3DS: its ok, looks interesting at least. graphics are noticably improved as well as the 3D being neat. not something I would buy just for the 3D, unless that is the only thing you care about. It seems the most inteersting tech thing though.

AR Drones: remote control helecopters with built in cameras that you can control from an iPhone or iPod Touch. loving epic. That's all there is to say about that.



There was much more but I can't think of anything else in particular.
« Last Edit: June 18, 2010, 12:52:12 AM by ladios »

Omg I missed Kh!?!? what did they say about it??

it didnt look too goods. It was like a psp or ds game or something

One game that completely slipped under my radar was something called Global Agenda.
Let me stop you right there. I own it. It's terrible. I had a lot of fun for the first day, but then it got really repetitive. It's nothing but a fancy server browser for your typical class based game. Except this time it's less fun. :\
AR Drones: remote control helecopters with built in cameras that you can control from an iPhone or iPod Touch. loving epic. That's all there is to say about that.
loving awesome, I was just thinking about that a few months ago.

Let me stop you right there. I own it. It's terrible. I had a lot of fun for the first day, but then it got really repetitive. It's nothing but a fancy server browser for your typical class based game. Except this time it's less fun. :\loving awesome, I was just thinking about that a few months ago.
Awww... it looked so original there beside all the WoW and EVE clones.

I was really disappointed by it. I'd honestly sell my copy for $10 if it were possible.

I looked forward to that game for over a year :(

it didnt look too goods. It was like a psp or ds game or something

Oh well, I'll still get it. Because I love kh.


Me like this picture.

ps move was clunky?
im dissapointed now

im pretty sure ladios is smoking something, from all the demo's i've seen move looks so fluid and technically impressive, i refuse to believe his words

as much as i love star wars, and that game looks really awesome.
I dont plan on playing it... and i dont think a 4th of the live coverage needs to be spent watching that one video over and over, day after day.
« Last Edit: June 18, 2010, 09:01:59 AM by Bisjac »


[img]http://i46.tinypic.com/2mz5vt.jpg
Me like this picture.
This is one of the reasons why I hate war games, they're all the same bullstuff.