
: Well, there goes our escape plan. I told you we should of found a way around.

: No you didn't, I did!

: We're here and alive. That's what matters.

: Here, alive, and covered in hurt and bad. Why couldn't we just stop or bail or something?

: You know my Ideas, they mostly don't work and end in an explosion, but at least we don't get too hurt. Besides, if you feel so bad, take a whiff from some of those magic healy potions you have.

: I'm detecting a seer coming in with swarm drones. Be prepared.

a SEER appears, controlling 7 SWARM DRONES. SWARM DRONES are powerful in numbers but can be taken out easily with spread weapons.
YOUR EQUIPMENT IS:
ALAN(25 HP):
Science Gun(6 Damage, has a 1/2 chance to arc from targets, 1 turn recharge)
Laser Revolver(5 Damage, 2 turn recharge after 6 shots)
Frag Grenades(8 Damage, 3 ammo, has a higher chance to miss but can still hurt enemies)
ISO(30 HP):
Gatling Laser(1 turn warmup, 3 Damage, fires 3 times per turn, 1 turn recharge after 3 turns of use)
Shotgun(5 Damage, has a 1/2 chance to effect enemies close to target)
Frag Grenades(8 Damage, 3 ammo, has a higher chance to miss but can still hurt enemies)
EREO(20 HP):
Toxin Stream(5 Damage, has a 1/2 chance to poison live enemies)
Slug Pistol(4 Damage, 1 turn recharge after 6 shots)
Otlok Beam(+4 Health, 1 turn recharge after 3 turns)
DX-716(25 HP):
Kinetic Rifle(6 Damage, higher accuracy, 1 turn recharge after 3 shots)
Overload(4 ammo, Makes all enemies take 1-2 extra damage for 3 turns, 3 turn recharge, can be used with another weapon but not with Charge)
Charge(4 ammo, Makes all squadmates take 1-2 less damage for 3 turns, 3 turn recharge, can be used with another weapon but not with Overload)