Poll

What Do You Think Of Dev Video 2?

Cool
14 (60.9%)
Meh
3 (13%)
Sucks
3 (13%)
Need To See More Dev Videos
3 (13%)

Total Members Voted: 23

Author Topic: Nick's 8Bit Adventure - Updates Anyone? [12/28/2010 - 3:30 P.M.]  (Read 3769 times)

so far it's a guy with blue jeans and red shirt because i don't know what's the jeans color

so far it's a guy with blue jeans and red shirt because i don't know what's the jeans color

Oh lol nice. I'll tell you how many frames and what animations there are for the player. Not today though. I'll be running errands for the entire dam day.

so far it's a guy with blue jeans and red shirt because i don't know what's the jeans color
No offence, but thats pretty bad.
How long did you 'work' on that?

No offence, but thats pretty bad.
How long did you 'work' on that?

It's not bad really. I like it but I changed my mind. I'll stick with my sprites. I kinda like that old "what the forget is that suppose to be" look.

12/24/2010 - 5:00 P.M.
- Fixed respawn exploit in Hardcore mode
      + Lol you could respawn even if you weren't dead.
- Fixed another grappling hook exploit
- Added non-grapple blocks (to piss you off)
- Added temp-grapple blocks (to give you the illusion of safety)
- Began drawing out sketches of soon to be levels

Am I cool now?




Now you are cool, because you quoted me

:D

Anyways, anybody have any ideas for block types or contraptions? I already got some great ideas but I still like hearing from the community. Some map ideas would be nice as well.

Spike trap
Falling rock trap

Spike trap
Falling rock trap

WOW
finally something i'll sprite


btw i sprite in 25x25's.

buzzsaw block.
combination of a spiketrap and a random block

Eeh, make it cool like your other game. :D