Oh, sorry.
I meant more than one on one mesh, as in color different parts of the same thing different colors.
(old blender)
Q: How do I
assign multiple materials to a
single mesh in
Blender 2.49?
A: I am assuming your mesh already has one material assigned to the whole mesh. Now select the faces you wish to assign a new material to, go to the
editing tab (F9) and in the
Links and Materials box click
New and
Assign buttons. Your selected faces now have that new
material assigned to them. Now you simply modify that new
material to your liking.
I'm trying to rotate the barrel of my gun where it's vertices and edges are aligned with the grid.
Only problem is that I rotated without holding CTRL, so I can't align it down to the perfect point.
How do I do that?
BTW, I'm getting used to the interface.
Q: How do I
snap to grid when I'm editing my mesh? (Moving, scaling rotating etc.)
A: In the 3D View toolbar there is a little button that looks like a magnet called "Snap during transform". Click that and select
Increment from the
Snap Element menu next to that button.