Author Topic: General Blender help thread  (Read 73413 times)

How can I download Blender 2.49 without it replacing my Blender 2.64?
Rename the 2.49 folder to something other than your 2.64 folder.

Couldn't you make a better collision box on a static shape by copying the model and putting it in another layer and then bind that together and name it col-0? If you can than why does everyone use a box for collision on static shapes?

Rename the 2.49 folder to something other than your 2.64 folder.

What folder? Are you talking about the "Blender" folder within "Blender Foundation", or is it some other folder?

Can someone answer my question, please?

What folder? Are you talking about the "Blender" folder within "Blender Foundation", or is it some other folder?
The folder where the program is. I have several:
    P:\Blender
    P:\Blender 2.49b Portable
    P:\Blender 2.61
    P:\Blender 2.63

Couldn't you make a better collision box on a static shape by copying the model and putting it in another layer and then bind that together and name it col-0? If you can than why does everyone use a box for collision on static shapes?
As long as the collision model is convex it doesn't have to be a box.

Ugh, 2 more.

1. I uninstalled both versions of Blender, re-installed Blender 2.64 and renamed the "Blender" file within "Blender Foundation". After re-installing Blender 2.49, it still replaced 2.64. Can you please give me a more detailed answer? I'm not very advanced with computers, you know.

2. I saved my model as "Legacy Mesh Format", but I still couldn't open it in 2.49. Help?

1. I uninstalled both versions of Blender, re-installed Blender 2.64 and renamed the "Blender" file within "Blender Foundation". After re-installing Blender 2.49, it still replaced 2.64. Can you please give me a more detailed answer? I'm not very advanced with computers, you know.
Do a custom install where you set the install path yourself.

2. I saved my model as "Legacy Mesh Format", but I still couldn't open it in 2.49. Help?
You're doing something wrong. What is the error message?

You're doing something wrong. What is the error message?

There's no error message. When I open it, nothing appears other than the cube that was already there.

There's no error message. When I open it, nothing appears other than the cube that was already there.
I prefer to append to mesh. Try doing that.

I prefer to append to mesh. Try doing that.



More detailed answers, please?



More detailed answers, please?
File > Append or Link
Browse to your blend.
Object > Name of the object
Load library button.

File > Append or Link
Browse to your blend.
Object > Name of the object
Load library button.

It's still not working. Nothing's appeared.

It's still not working. Nothing's appeared.
PM me the blend file you saved with legacy format.

Okay, I just put my model into the game, but some of the faces are still invisible, even though I followed every direction in this exporting guide.

The offset's all screwed up too. I have the mountPoint right in the center of the handle, but the handle of my model is above the player's hand.