What's with modern FPSes? Where did the skill go? I've noticed a lot of games that include a game breaking sniper rifle in it, what's with that? It takes some skill to snipe, right? You scope in, you aim for the head, you shoot. Nope, not anymore. It's simply ridiculous now, there are a lot of them that are instant kills on the torso up. Look at CS's awp. It may be realistic to have that kill you because of the fact it's used on loving tanks, but I'm talking about video games. I joined a CSS server today, I counted over 5 people out of 20 using AWPs, and this was mid round! It was completely unfun to run into office building just to be killed by a terrorist wielding a long BFG.
Whenever I say anything about this, people just go all "UR A PUB cigarette N00B". I don't get it with these "pros" and thinking these things are fair. If you watch any professional gaming event including an FPS other than quake, you almost see everyone using a sniper rifle and quickscoping/noscoping the stuff out of people. This seems completely unfair, but "promods" that are supposed to be balancing the game only make them STRONGER. What the forget?
What I consider a fair instant kill is something like a Black Ops tomahawk throw. For a tomahawk kill, you need to work out the angle to throw it, where to throw it, and all that. That's how instant kills SHOULD be. Also take Bad Company 2's sniper rifles as an example. You get a huge amount of satisfaction for getting a one hit kill there. Bullets take a while and also drop as they go along. It takes a bit of skill to use a sniper rifle, but it's about the same amount of skill to use an assault rifle though. Take Quake's instant killer 9000, the railgun, as an example. The game is so fast paced so it's incredibly hard to go on a big streak with it.
CoD players seem to think these things are great though. The games that they like are CoD 2 and 4. Every video I've seen or round I've played of them are full of dudes running around with sniper rifles. Then when Black Ops killed off a lot of quick scoping, these people whined. I don't see why. Is it that people just want instant gratification or something? In fact, I suggested using an assault rifle to a dude trying to quick scope, then he gets the highest score in the server before switching back to a sniper rifle the next round.
TL;DR: Marcem is an idiot complaining about how game devs don't get how to balance a sniper rifle.
Your rant means nothing. FPS's have evolved, and so, gameplay and skill evolved with it. Gone are the days of firing hundreds of bullets into an enemy. Players (The majority, that is) don't just want the gradification of gunning down an opponent and calling it a day, they want to gun down a streak of opponents. Also, gone are they days of what I call "Juggernauts". Players that just walk through the middle of a level begging to be killed, yet they always seem to have the upper hand. Now, if you are so careless as to do that, you'll pay the price. Also, instead of one person having a "super weapon" and being the target of almost everyone in the game, everyone has access to that "super weapon", making the game far more challenging, and in my opinion, a lot more fun.
I will admit I miss the old days and I think it takes more skill than some of these instant kill guns, but that's what Halo is for.
P.S. It sounds like you're just mad because you can't get any kills. Kills still take skill to get, but it's just a new type of skill designed to appeal to a broader audience made up of softcore gamers, gamers that don't want to spend type getting good at a game only to end up getting two-kill streaks.