Author Topic: Rift™ - stop playing with legos and be civil  (Read 15277 times)

If you don't know anything about Rift, what the forget are you doing here?
That's kind of a dumb statement. Perhaps to learn about it? I inquired about the title, given that a new WoW seems to mean that it's like WoW, just newer.

I later stumbled on the argument with rky and didn't understand why his brown townogy was so hard for people to grasp, so I argued in favour of it.

2 people that assume you "don't get it" when you point out they are being stupid? It's like seeing a double rainbow!
I'm not saying you are or were being stupid. This all began to clarify his brown townogy because you were both looking at it from the wrong angle.
« Last Edit: March 22, 2011, 04:04:31 PM by Skele »

What makes WoW, WoW?
Is it the world?
Is it the lore?
Classes, races, fractions, graphic, style?

What makes Rift, WoW?

His brown townogy is easy to grasp, but it isn't a valid argument.

http://skeptico.blogs.com/skeptico/2007/07/argument-by-ana.html

That's kind of a dumb statement. Perhaps to learn about it? I inquired about the title, given that a new WoW seems to mean that it's like WoW, just newer.
Well, you don't have to bite every title you find tasty now, do you? I mean, welcome to the Blockland Forums :cookieMonster:

His brown townogy is easy to grasp, but it isn't a valid argument.

http://skeptico.blogs.com/skeptico/2007/07/argument-by-ana.html
Based on your previous statements regarding it, it's not that easy to grasp (i.e. comparing your hotel and hospital brown townogy to rky's brick wall brown townogy).

Literally look at it this way:

You have a foundation (the MMORPG "recipe" if you will, or the brickwall).

You build on that foundation to make it something new/different (for the brick wall, you build a hospital or hotel, using the elements of your previous incorrect brown townogy comparison).

If the foundation is the only real part of the structure, then all the structures are pretty much the same, a foundation. Doesn't matter what shape or colour or material that foundation is, it's still the foundation.

It may not be perfect, but it works for it's intended purpose.

It's function. A brick wall always functions as a brick wall, but a hospital and hotel have very specific functions.

what kind of wall is a fps?

what kind of wall is a fps?
Again, this is pertaining to MMORPGs specifically. The more you abstract it the less meaning it's going to have.

Again, this is pertaining to MMORPGs specifically. The more you abstract it the less meaning it's going to have.
So FPS games don't build on a foundation?



Well I don't have any facts or evidence to prove Rift is a Wow clone, so look at it like this:

MMORPGs are brick walls, and no matter what a brick wall looks like, it is still a brick wall. So MMORPGs are brick walls and they all look different but they are still MMORPGs. Wait that goes against my argument, okay MMORPGS are all brick walls, and all brick walls do the same thing(well I guess they don't do anything they are just brick walls), so all MMORPGs are the same even if they are different. You understand why Rift is a WoW clone now?

Based on your previous statements regarding it, it's not that easy to grasp (i.e. comparing your hotel and hospital brown townogy to rky's brick wall brown townogy).

Literally look at it this way:

You have a foundation (the MMORPG "recipe" if you will, or the brickwall).

You build on that foundation to make it something new/different (for the brick wall, you build a hospital or hotel, using the elements of your previous incorrect brown townogy comparison).

If the foundation is the only real part of the structure, then all the structures are pretty much the same, a foundation. Doesn't matter what shape or colour or material that foundation is, it's still the foundation.

It may not be perfect, but it works for it's intended purpose.

It's function. A brick wall always functions as a brick wall, but a hospital and hotel have very specific functions.

A brick wall can function as a barrier, as a visual piece, as an obstacle in an obstacle course, as a monument to an event. By your logic that a brick wall always function as a brick wall, a shelter always functions as a shelter, like a hospital and a hotel. The brown townogy is handicapped can you just grasp that? Also to quote that link you didn't want to read:

Quote
The flaw is simple: the brown townogy always breaks down somewhere. If the brown townogy breaks down, the conclusion the arguer is trying to draw from the brown townogy just doesn’t follow. That’s all there is to it. Argument by brown townogy is rarely as good as an argument by logic, evidence or facts. Clearly if the arguer had any logic, evidence or facts to support his case he would present them. That he resorts to argument by brown townogy shows his argument is probably devoid of logic, evidence or facts.

why is there no ordinary human
so out of this I would choose Mathosian
they look BAAAADDASSSSS

So FPS games don't build on a foundation?
We aren't talking about FPS games? You could use the same brown townogy for FPS games, but it was used specifically for MMORPGs. In fact, you could use that brown townogy for a lot of things because it's an brown townogy for a concept. He's literally saying that developers need to stop making the same basic thing without expanding upon it and making it something unique.

We aren't talking about FPS games? You could use the same brown townogy for FPS games, but it was used specifically for MMORPGs. In fact, you could use that brown townogy for a lot of things because it's an brown townogy for a concept. He's literally saying that developers need to stop making the same basic thing without expanding upon it and making it something unique.
Do you really think everyone making new games aren't trying to be original?

Well I don't have any facts or evidence to prove Rift is a Wow clone, so look at it like this:

MMORPGs are brick walls, and no matter what a brick wall looks like, it is still a brick wall. So MMORPGs are brick walls and they all look different but they are still MMORPGs. Wait that goes against my argument, okay MMORPGS are all brick walls, and all brick walls do the same thing(well I guess they don't do anything they are just brick walls), so all MMORPGs are the same even if they are different. You understand why Rift is a WoW clone now?

A brick wall can function as a barrier, as a visual piece, as an obstacle in an obstacle course, as a monument to an event. By your logic that a brick wall always function as a brick wall, a shelter always functions as a shelter, like a hospital and a hotel. The brown townogy is handicapped can you just grasp that? Also to quote that link you didn't want to read:

... you could use that brown townogy for a lot of things because it's an brown townogy for a concept. He's literally saying that developers need to stop making the same basic thing without expanding upon it and making it something unique.


We aren't talking about FPS games? You could use the same brown townogy for FPS games, but it was used specifically for MMORPGs. In fact, you could use that brown townogy for a lot of things because it's an brown townogy for a concept. He's literally saying that developers need to stop making the same basic thing without expanding upon it and making it something unique.

All MMOs I have ever seen built upon the foundation, that is how it works. Rift added Rifts/invasions/conquests and that is their ace up the sleeve. If you want them to completely rebuild the foundation that makes no sense. The foundation is what makes something what it is. Here is a properly uses brown townogy to show you stupid your brown townogy is:

All cars have the same foundation, they have wheels and a place for you to sit in them, they have a steering wheel, they have pedals to go and stop, and they have brakes. Most people would argue that all cars are basically the same except in appearance, but some cars cost a lot more, usually because of minor details like more power, more electronics, or more luxuries. No one would argue that we should completely redo the basics of cars and get rid of the wheels and the cab and the pedals, because they are necessary in order to be considered cars.