Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1143574 times)

So it would cause radius damage on destruction?
yes, though that alone might not be a good enough reason to use it.
it'd probably be the equivalent of a couple stickies. would just barely 1-hit the 125 HP classes since most of the time they don't stick around buildings. may or may not damage the spy if he's close enough to the explosion.
« Last Edit: August 01, 2011, 01:43:04 PM by Joltarn »

a sapper that you throw that has radius damage but doesnt stick to buildings

can only destroy with bullets like stickys or pushed with airblast or explosives

a sapper that you throw that has radius damage but doesnt stick to buildings

can only destroy with bullets like stickys or pushed with airblast or explosives
That'd make engie bases a lot easier to take care of.
 :cookieMonster:

the add a radius beacon to the sapper :D

a sapper that you throw that has radius damage but doesnt stick to buildings
Reminds me of Meet the Spy and how the Spy just slides his sapper under the Engineer's sentry and it saps it and it just tumbles over instead of exploding

Reminds me of Meet the Spy and how the Spy just slides his sapper under the Engineer's sentry and it saps it and it just tumbles over instead of exploding
I thought it exploded :OOOO
Going to go watch that now.

random pictures time
starring some map and 2fort



here's something pretty effective. in 2fort, here's the intel room
____   _____
!                 !
!                 !
!       INTEL  !
___________!

what i do is this usually
____   _____
!O[]            !
!                 !
!       INTEL  !
___________!

The O is the sentry. The [] is the dispenser. After setting these two up there is a shelf like thing on the computer on the wall. Jump on it, then jump on the sentry then lay yourself between the dispenser and the sentry.

here's something pretty effective. in 2fort, here's the intel room
____   _____
!                 !
!                 !
!       INTEL  !
___________!

what i do is this usually
____   _____
!O[]            !
!                 !
!       INTEL  !
___________!

The O is the sentry. The [] is the dispenser. After setting these two up there is a shelf like thing on the computer on the wall. Jump on it, then jump on the sentry then lay yourself between the dispenser and the sentry.

E = Enemy
____   _____
!O[]  E        !
!                 !
!       INTEL  !
___________!

Your sentry can't do stuff against this guy.

just move the sentry with each kill

keep it chaotic

Put the sentry in their spawn

Probably can't get much more chaotic than that

Put the sentry in their spawn

Probably can't get much more chaotic than that
2 sentries in spawn.
dsafsafdsa

2 sentries in spawn.
dsafsafdsa
The second sentry will get jealous of the first

And then it will realize that it has become aware

And then it will begin to reproduce!

Starting a chain of events...

That will end life as we know it!




So uh, not that chaotic

What I do is literally block spies from sapping my sentry by placing a teleporter entrance and exit on my weak points, so when they have to sap it, they just get teleported, and I shoot them :3

Or, I just use everything to block them from the intel by placing random dispensers, sentries, etc.

Or you could shoot them.
They give you guns to block spies too you know.