Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1151973 times)

I still need to learn how to aim.
My aim is like the bad guy in a movie.

I still need to learn how to aim.
My aim is like the bad guy in a movie.
Ahh I see.

It has terrible one liners!



Describes me as a Scout perfectly

Also melee

im good with a melee weapon

guns on the other hand...

demoman - the electric experience
secondary - the addict's decadence
+10% sticky detonation speed
+20% max secondary ammo on wearer

-30% health from healers on wearer
+4 max pipebombs out
All that does is give demo an easier time sticky spamming LOL

All that does is give demo an easier time sticky spamming LOL
all I did was model it after the scottish resistance
except I took away some stuff and added subtraction from medics

(also no more demoknighting)

I wish bats weren't such stuffty weapons

I'd use them to beat people with more if it wasn't easier to just shoot them in the face

With every other class the melee is a good alternative in certain situations, like if you don't want to blow yourself up at close range as Soldier/Demo, or spin up your minigun as Heavy, or no-scope and do stuff damage as Sniper, but for Scout it's like "why use melee when bullets are better?"
« Last Edit: March 08, 2012, 06:33:47 PM by Regulith »

It's the second best axe in my opinion, so if you aren't good at axetinguishing it's really nice.

(fun in medieval mode to! especially if you team up with a sun-on-a-stick scout!)
fragment's the worst axe pyro has
powerjack axetinguisher and homewrecker are all more useful to you and your team

fragment's the worst axe pyro has
powerjack axetinguisher and homewrecker are all more useful to you and your team
agreed
powerjack can be useful to heal without bothering a medic
axtinguisher can easily kill high value individuals
homewrecker can help engies when spies get the best of them

I wish bats weren't such stuffty weapons

I'd use them to beat people with more if it wasn't easier to just shoot them in the face

With every other class the melee is a good alternative in certain situations, like if you don't want to blow yourself up at close range as Soldier/Demo, or spin up your minigun as Heavy, or no-scope and do stuff damage as Sniper, but for Scout it's like "why use melee when bullets are better?"
melees mostly are for back up for some classes, you use them when you run out of ammo

Except I never run out of ammo

I either pick up some more or die before I run out

melees mostly are for back up for some classes, you use them when you run out of ammo

unless using buffalo steak sandvich, if you see a melee heavy, he's pretty much screaming, "I'm forgeted"