Author Topic: Duke Nukem is taking a beating.  (Read 8749 times)

so 80 out of what?

the guy said its nothing to reinvent the industry and to not let the 14year wait make it any more of a modern shooter.

but it got a good review lol

so 80 out of what?

the guy said its nothing to reinvent the industry and to not let the 14year wait make it any more of a modern shooter.

but it got a good review lol

Well it's generally out of 100 let's just hope in this case it's not 80 out of 200.

I played the demo.  It was extremely modernized.  The worst of all was the regenerating health.  Especially because it regenerated extremely quickly and you had a health bar at the same time.  No matter what you'd know exactly when to pull out of combat, and it's always easy to do so.

they ruined my favorite game ;c

yeah, lets blame consoles, that is logical!

You're a dipstuff

well, halo started the whole LOLOLOL ONLY TWO WEAPONS BECAUSE WE WANT YOU TO BE A pusillanimous individual AND NOT A BADASS.



Duke Nukem was a console game you galactic handicap

wow I thought you had some level of intelligence.

Halo was originally developed for Mac, so it wasn't realy a console game that that changed it all.  Besides, didn't CS have the only 2 guns rule before halo?

Halo was originally developed for Mac, so it wasn't realy a console game that that changed it all.  Besides, didn't CS have the only 2 guns rule before halo?

gotta love the dualies

gotta love the dualies
?  That's not related at all.  You can only have two guns in CS.  Not dual wielding. 

?  That's not related at all.  You can only have two guns in CS.  Not dual wielding. 

huh




OH GOD I MISINTERPRETED EVERYTHING

I guess we are gonna have to wait another ten years for the next one.  :cookieMonster:

What about a weapon wheel like in Resistance:FoM? It worked quite well

or you know

a loving scrollbar.


I still want the game. just not sure if my pc can handle it.
I mean.
The old one was freakin rad.
This one has to be just as good or better.
Its duke nukem. He can do what he wants and have as many weapons!

Two weapons at a time only works for a game where weapons don't need to be permanent.
In Halo, you always start out with different weapons in each level, so it's not as if having it until the end will help you later on.
Now, in Fallout 3, the entire game is played continuously, so, giving in a two weapon limit would be really, really stupid and inefficient.