Author Topic: League of Legends - "The Enemies Inhibitor is respawning soon!"  (Read 185828 times)

Anyone recommend a good off-tank AD champion? I don't play any and want to widen my possible team contribution.
teemo Dr. Mundo's pretty solid. cleaver cleaver cleaver cleaver, has an ult that heals him, and his e gives him bonus AD. once a mundo crit me 276 at level 2-3 with it.

jungle broken riot fix plz

Anyone recommend a good off-tank AD champion? I don't play any and want to widen my possible team contribution.
Trundle plz


yuck blind pick

Edit: LOL WHOLE ENEMY IS IGNITE

i have had a trollaf get 1 cs the entire match
and mundo has ridiculous survivability. he's my fav tank :D

No their team was just better.
Also, seeing how you had a full build, you shouldn't be complaining about KS. In fact, you should be trying to let the rest of your team get kills. Seeing the champs on your team as well, you should've played tank, or a different champ (AD).

No i ment he ksed early game when i was 1 0 3 if i had those 3 kills we would have easily won around 20min

Opinions on volibear?

EDIT: forget EU server is swamped.
« Last Edit: November 30, 2011, 03:49:22 PM by Acid »

After gunblade get sheen and then lichbane then rageblade imo lichbane works better before rageblade cause it gives suchs a high burst with gunblades use, you dont even need the boost for your ultis passive when you burst the enemy down before getting even full stacks.
...
gunblade ... rageblade
You've been pretending to disagree with me this whole time and then you yourself list the 2 non-boot core items I named among your 3 core items. I respect that you take lich before guinsoo's, and I disagree but that's fine but... do you just want an argument, or what? That's not nearly as big a difference of opinion as you've been implying.  :cookieMonster:

It's the most important for anyone. If you're still auto-attacking minions during the laning phase, you're bad.
I'm always eager to dispel this myth. As long as the minion will not die to your minions/turret before your autoattack refreshes, you should be attacking. This causes your last hit to arrive sooner, it helps you direct the loss of health of the various minions so you have a chance to last hit more of them, and it applies lane pressure, which is totally under-rated at lower levels of play because people are bad at ganking. A pressured lane is one that people can't leave, which means they can't go gank anyone and will even have a hard time recalling when they want to if their HP gets harassed off. It's better to last hit than blindly autoattack, but it's way better to autoattack and stutter when the minions get low so you end up with the same number of last hits so that the wave clears faster. This is slightly less critical now that minion dmg to champions has been nerfed and you can more safely harass through minion waves, but it's still relevant because of the ganking thing. There is no such thing as "pushing too hard" unless you are exposing yourself to a jungler gank for not enough benefit, which is basically never if you're in a 2-man lane (read: at least half of the laning team) with proper ward/cv. Even when you're hanging back, you basically want to obliterate the wave instantly, and then you can focus on harassing the champ back to his half of the river or even sneak away for a quick jungle camp or recall for shop/heal - things you can't do if you liesurely poke last hits and hide the rest of the time.
I want to stress this: this game is not so poorly designed that you can avoid all risk and end up with a great result. This is from someone who lanes smite and CV and has 21 per-level runes and all the gold masteries. I am as cautious and passive as you can possibly get, but I recognize that it has downsides and I have made my entire LoL playstyle out of learning to stick my neck out into the lane and farm up as safely as possible without escape spells. With skilled players, just hiding at your turret and avoiding all danger only works if it looks like you're going to feed and no one is available for a lane swap. In this case you are admitting to yourself and everyone else that you are doomed to probably be the team's weakest, most underfarmed player, and that staying in that lane is only worth it because of the success your team gets in the other lanes as a result of you taking one for the team. Like rope-a-dope, you're taking a beating and that's that, and hopefully your team will win the other lanes more than the enemy wins yours.

Dr. Mundo is not AD. If you actually manage to build up enough AD items that he does more AD than MD, you have ruined your mundo build. you should check the damage dealt stats at the end of every game; not only is the "total damage dealt" stat probably the single biggest indicator of performance for most champs (if you have to pick just one number, that is; inb4 people turn my statement into an absolute), but you can learn very quickly what kind of damage champs are actually dealing by looking at their graphs for a few matches with different builds.

Here's a list of champs that make good AD off-tanks. Many of these can be built as assassins, main tanks, and other things; that doesn't mean they can't also be built as AD off-tanks, and please nobody start an "um, actually.." war over this list just because other builds are more common or in your opinion more viable. This is just my personal take.
  • Blitzcrank
  • Irelia
  • Jarvan IV
  • Lee Sin
  • Malphite
  • Master Yi
  • Nocturne
  • Olaf
  • Renekton
  • Trundle*
  • Tryndamere
  • Udyr
  • Warwick
  • Xin Zhao
  • Yorick
* I've always felt that Trundle is underpowered and there's really no reason to ever pick him. However, this opinion is very controversial, and if Trundle can be anything, he sure as heck can be an AD off-tank.

« Last Edit: November 30, 2011, 06:06:33 PM by Mr. Wallet »

To those who were giving me advice, I already know that stuff; I recently got 1040 AP in one game, although it was an hour and twenty three minutes long. However, I'm looking for small tips; build tips, how to avoid ganks better, how to use abilities effectively in large fights without getting slaughtered, etc.

@wallet
Trundle is good because he is a super hard counter to tanks, once there was a really good Galio messing with my team, every time I would ult him, steal his MR and AP and Armor and it would destroy him in team fights, plus it heals me for a % of his base health.

@wallet
Trundle is good because he is a super hard counter to tanks, once there was a really good Galio messing with my team, every time I would ult him, steal his MR and AP and Armor and it would destroy him in team fights, plus it heals me for a % of his base health.
Not to mention if you take MR away from Galio, it also takes away AP.

Not to mention if you take MR away from Galio, it also takes away AP.
Yeah, so it really wrecked him.

Trundle is good in Ronked.

OK yeah, I don't play a lot of draft pick so I can totally see that. In random pick, you're more likely than not going to have absolutely nothing to do. The only really good thing trundle has going for him is the 25-50% defense reduction on his ult, and that is really amazing... assuming your enemy has a Galio, Leona, Malphite, or Rammus. There's only a 17% chance of that in a totally random selection, but it's less than that I'd wager because those are unpopular tanks. All the other tanks will have at least half of their tanking in HP by default, let alone after seeing an enemy trundle in the loading screen. But if one of those four locks in on draft pick, Trundle becomes a great choice. So I take back what I said about not seeing any reason to ever pick him.
edit: Also he could troll a Yi trying to meditank, not that you see much of that in the late game with pros because people will just ignore or CC him

The best I ever see trundle do is bait like crazy and fool the enemy into thinking he's actually worth killing. The moment an enemy team realizes you can just ignore trundle utterly and entirely whenever any other enemies are in range, he becomes barely more threatening than Tibbers. Unless you're Urgot. Then you can't use your ulti near the enemy team because he'll vanish your godly resists.
« Last Edit: December 01, 2011, 01:30:08 AM by Mr. Wallet »

I've always felt that Trundle is underpowered and there's really no reason to ever pick him. However, this opinion is very controversial, and if Trundle can be anything, he sure as heck can be an AD off-tank.

Hes a beast jungle what are you talking about :S? he has very good ganks and dmg early

Also master yi? 0 cc why would anyone even play him stuffty champ lol

This makes me feel like you're saying any ad can be a offtank and sure every ad can be a tank but are they worth building as a tank or even playing at all, looking at master yi here
« Last Edit: December 01, 2011, 02:20:27 AM by Sony »