Author Topic: League of Legends - "The Enemies Inhibitor is respawning soon!"  (Read 195589 times)

my reaction

oh lol seen this so many times
oh wait its in bots whattheforget.png

Is Ryze as good as people say he is late game? As in, he would be as effective at late game as Fizz is at mid game



You can go 0 5 0 at start and still make more damage than enemy ap carry

Might invest in some proper runes for him then

How does this sound?

Magic pen reds, mana regen/5 seals (flat), Flat mana blues and magic pen quints

That does sound good, as you're going to need boosts at the beginning from what I understand

I just buy forgetloads of sapphires and turn them into stuff.

I'm playing on the lag machine wir Sir Bricks and Everything/Googletube. I almost always lag out the first time I load, and yet still won a PvP match. Horribly underlevelled and against a xin, I went 1/3/4 and then they surrendered.

Do you think it's worth investing in a full page of flat CD reduction runes? I've almost bought all the glyphs, I figured I'd ask here before I invest in another category.

Do you think it's worth investing in a full page of flat CD reduction runes? I've almost bought all the glyphs, I figured I'd ask here before I invest in another category.

Not really, as the CDR cap is so low if you want the max, you can get it almost without trying with items. For example, I wanted to do max CDR on Lulu, so I just go 9/0/21 and get Shurelya's and CDR boots, near standard masteries and two standard items on support that you don't have to go out of your way for.

(blow your load)
hehehehehe.. hehe.. heh..
Just to make sure everyone knows what I was talking about:
Most MOBAs other than LoL have more punishing cooldown times and WAY more punishing mana costs.
Similarly, in counter-strike the inaccuracy gain for firing a bullet is preposterously huge, meaning that if you don't hit with every bullet, the time to kill the enemy skyrockets as you wait for your firing cone to come down. Fully automatic will put you into a 90-degree firing cone (skip to 1:00). Seriously try to imagine that. Hold your arms out in front of you 45 degrees to each side. Imagine a gun actually doing that and staying in your hands. It's ludicrous, but at the time it was a big deal and rightly touted as the most realistic shooter to date. Counter-Strike doesn't have a lot of strategy, but it still takes a huge amount of skill.

Swain's the opposite of versatile. You get some playing around with when to turn his ultimate on and off, but otherwise you just throw down your snare, and if it hits someone nuke them with your other 2 spells, otherwise wait to get the snare back. Not many champions in the game use Q, W, and E all for their basic combo, and while they can be loads of fun and quite effective (me, I'm an urgot man), versatile they are not.

Galio mid doesn't work and people should stop pretending it does. Yes, if you stack early MR, it does give you some AP while being able to survive an AP mid. Galio's still a tank, you can't change that no matter how badly you want to. Fortunately I've never seen it except after a losing streak where my Elo dipped, so it's a very rare form of IMAD.

I just buy forgetloads of sapphires and turn them into stuff.
This is among the most successful strats I ever use on my smurf. It's not quite a real strategy but it is pretty damn close, and impossible to screw up. I think the only smurf strat I do better on is crit-only sion.

Do you think it's worth investing in a full page of flat CD reduction runes? I've almost bought all the glyphs, I figured I'd ask here before I invest in another category.
The important thing is not to waste any time going over the cap. I usually use a mastery page with +6% CD, and items are multiples of 5, so my three rune pages are No CD, +4% CD, and +9% CD (seriously, that's how they're labelled). This gives me +6%, +10%, or +15% on most of my mastery pages, meaning I will hit the cap cleanly with +35%, +30%, or +25% from items, respectively. I have a few masteries with no CD, giving me a base of 0%, 4%, or 9%, which are pretty close to multiples of 5 as well. You generally don't need to worry about having "too much" of stuff because they have diminishing returns, and a little over your target is fine - the exceptions are CDR and AS, with CDR having a hard cap of -40%, and AS having a hard cap of 2.5. Any extra gold in these stats is not just a little inefficient, but completely wasted.
My point here is that you need to work out how you're going to hit one of these multiple-of-5 targets, not just throw on more of the stat willy-nilly, otherwise you don't know what you're wasting. It also pays to stay in primary stats for each rune type, so I would shoot only for targets that can be reached with masteries and quints/glyphs alone (read: probably no more than 15%). I jotted down quints and glyphs and calculated test values (with a spreadsheet, natch) until I found rune pages that were giving me nice things like +4.99% CDR at level 18.

I haven't played in 2 weeks :| I oughta do something about that. After I play some more Tropico/Skyrim/GothamImpostors/etc.  :cookieMonster:
« Last Edit: March 31, 2012, 03:38:55 PM by Mr. Wallet »

Might invest in some proper runes for him then

How does this sound?

Magic pen reds, mana regen/5 seals (flat), Flat mana blues and magic pen quints

You dont need manaregen 5 get mana per/lvl instead. flat mana quints, flat red pens are enough already

Just played a match with a suicidal guy, Demonslag.
He just said "im done" at the end. I don't know what to think. I tried to add him, but he hasn't responded. I am 95% sure that he wasn't faking.


(Click it for larger size)


Don't you just love games like this?
Kept getting kill stolen by Kassadin, but we aced their teams many times and they didn't win until they got baron and we couldn't keep them back. (If you didn't notice twitch and mundo were intentionally feeding)

I just played ranked 3s with MrCookie and one of his friends, 2x
First game they feed 0-7 to bot, then I get the first kill of the game when one of them comes up to 2v1 me for a kill trade (I got the fed one, not mine). Essentially we lost before I got a single kill or death.
Second game the enemy was totally incompetent to the point that they could pretty much stalemate at 2v3 while I free-farmed. Every so often I would come help and turn it from an even match into a massacre. Eventually they surrendered.
Moral of the story a lot of the time LoL is a competition over who can be the biggest screw-ups, and the losers win.

I didn't realize that there was a CDR cap. So I should be fine if I just get all the flat glyphs and quints, right?