He also has a K/D of 0.7
because conquest/rush only requires you to focus on killing people and not, oh, say, suppressive fire, sacrificing yourself to kill tanks, capping flags, healing people, spotting people, getting your teammates to the front line, and trapping areas to keep the enemy team from coming towards them
listen, kid, if you wanna judge someone on k/d then only do it if they primarily play tdm (tho if they primarily played tdm then make fun of them regardless)