Poll

battlefield 4

wowsers in my trousers
55 (37.9%)
bangarangzanga
17 (11.7%)
.
44 (30.3%)
awful
10 (6.9%)
wish it didnt exist
19 (13.1%)

Total Members Voted: 145

Author Topic: Battlefield Megathread  (Read 605635 times)

he's right.
im talking about him saying hes never died or missed some shots because of suppression

im talking about him saying hes never died or missed some shots because of suppression
i haven't

Being shot doesn't do either of those.
it does, you probably dont notice it though.

im talking about him saying hes never died or missed some shots because of suppression
I haven't
if anything, suppression has saved me, because it lets me know for sure when someone with bad aim is shooting at me
as for missing shots, it's not hard to stay on target with the effects of suppression (except with high-power scopes like I said before)

Supression purposefully messes with your aim. I noticed because eveb when i shoot dead on target, my shots veer off into loving space or whatever else that isn't the enemy. As for flinching, tht doesnt really happen and if it does, it doesn't work. I've been shot plenty of times while shooting a Target and it makes my gun move up slightly but my bullets stay straight.

Supression purposefully messes with your aim. I noticed because eveb when i shoot dead on target, my shots veer off into loving space or whatever else that isn't the enemy. As for flinching, tht doesnt really happen and if it does, it doesn't work. I've been shot plenty of times while shooting a Target and it makes my gun move up slightly but my bullets stay straight.
yeah bullets are supposed to go straight, but I flinch when I get shot. bullets that veer past your head blur your vision too. making it difficult to spot enemies.

suppression shouldn't work if you're like five feet away from someone

suppression shouldn't work if you're like five feet away from someone
why not?


it should kill them
so missing somebody should kill them
that's really a good feature to have in an FPS!

so missing somebody should kill them
that's really a good feature to have in an FPS!
it works for tf2, why not bf?