Poll

Heavy weapons or light weapons?

Heavy (Minigun, Rocket launcher, Flamer)
21 (10.8%)
Light (SMG, assault rifles, etc.)
106 (54.4%)
secret option number 3 (everyone will pick this)
68 (34.9%)

Total Members Voted: 194

Author Topic: Fallout Series - Megathread  (Read 94330 times)

Tony, why do you even play these games if all you do is complain about every little detail.

"Oh look see saw wont go down XDXDXD bethesda sucks!"
You have no idea how taxing it would be for the game to have physics objects like that everywhere. The game has a huge openworld environment, not only would it be challenging what computers and consoles could handle, the cost, time and effort required to put into making stuff like that in such a big world space is ridiculous.


It's like you want the games to be a perfect simulation of real life. Just go out and live your own life rather than bitching about stuff on a forum.
He was making a comment on the stationary seesaw, not lamenting that it could have been made to move.
Besides, rust from the bar and hinges built up over two hundred years could easily have rendered the seesaw immobile. You gotta use your imagination.

Tony, why do you even play these games if all you do is complain about every little detail.

"Oh look see saw wont go down XDXDXD bethesda sucks!"
You have no idea how taxing it would be for the game to have physics objects like that everywhere. The game has a huge openworld environment, not only would it be challenging what computers and consoles could handle, the cost, time and effort required to put into making stuff like that in such a big world space is ridiculous.


It's like you want the games to be a perfect simulation of real life. Just go out and live your own life rather than bitching about stuff on a forum.

Actually it seems to me that whenever I point something out you people accuse me of bashing the game. You're just as bad as the idiot that accused me of bashing the game because I said increasing the sneak skill is useless because stealth-boys have a 100% sneak range.

Oh and by the way I somehow doubt that a little tiny see-saw would be so challenging a simple computer or game console wouldn't be able to handle that impressive up and down motion!


He was making a comment on the stationary seesaw, not lamenting that it could have been made to move.

Listen to Man 2.

Besides, rust from the bar and hinges built up over two hundred years could easily have rendered the seesaw immobile. You gotta use your imagination.

Not when you have 400 pounds of equipment and very heavy power armor.




Speaking of "bashing."

I hate how the Bomber tribe can fly a B-29 bomber and President Kimball gets a vertibird but I can't even get a rusted out car.
« Last Edit: October 23, 2011, 06:49:09 AM by Lørd Tøny »



Oh and by the way I somehow doubt that a little tiny see-saw would be so challenging a simple computer or game console wouldn't be able to handle that impressive up and down motion!


no, but when you put in the face that there are thousands of objects with a similar lack of physics it becomes so.
If you are going to be nit picky and add physics to a see saw which the player has no reason to be standing on, you have to add the physics to everything.

no, but when you put in the face that there are thousands of objects with a similar lack of physics it becomes so.

That lack of physics as you called it is because of lazy developing. Have you noticed some containers have an open animation and others don't?

If you are going to be nit picky and add physics to a see saw which the player has no reason to be standing on, you have to add the physics to everything.

I can't stand on a mother loving see-saw now?

I can't stand on a mother loving see-saw now?

You can, but you have no reason to.
It doesn't accomplish anything, but you are free to do what you want.

You can, but you have no reason to.
It doesn't accomplish anything, but you are free to do what you want.

I have no reason to do anything. I have no reason to whack an old lady in the face with a 9-iron but I do anyways. It doesn't accomplish anything and she hasn't done anything wrong.

That lack of physics as you called it is because of lazy developing. Have you noticed some containers have an open animation and others don't?

You forgot this.
« Last Edit: October 23, 2011, 07:06:29 AM by Lørd Tøny »

You forgot this.
Because I didn't feel like repeating what I said before about how it taxes hardware.


and who are you to criticize for skipping a part of an argument?
That's pretty much what you do in every argument.

Because I didn't feel like repeating what I said before about how it taxes hardware.

It doesn't, it's a simple physics object. It's no different than the physics to regular items.

and who are you to criticize for skipping a part of an argument?
That's pretty much what you do in every argument.

I didn't skip anything for this, you skipped about 3 things now.



You're the one freaking out, all I did was point out how the see-saw doesn't move. I wasn't complaining or bashing anything.
« Last Edit: October 23, 2011, 07:13:49 AM by Lørd Tøny »

"Look at Bethesda's impressive physics. "

Sarcastic starfish tone implies bashing.

"Look at Bethesda's impressive physics. "

Sarcastic starfish tone implies bashing.

Actually it implies lack of detail.

If I were bashing then I would say this game sucks ass just because the see-saw won't go down.

FALOUT SUCKS I CANT STAND ON TABLES SEESAWS DONT BOUNCE!!

FALOUT SUCKS I CANT STAND ON TABLES SEESAWS DONT BOUNCE!!
You didn't get the point.

There is no point. Lord Tony is being handicapped as usual.

I think it's the little things like a stationary seesaw that give Bethesda's games their charm.

There is no point. Lord Tony is being handicapped as usual.
He is complaining over the developer's laziness and the lack of realistic physics.
Seriously that is not handicapped.