Poll

Teir 3 Perk Poll

Marksman (ID enemies from farther)
Stalker (faster movement while ADS)
SitRep (detect enemy Equip)
Steady Aim (better hip fire accuracy0
Dead Silence (quieter movement)

Author Topic: Call of Duty: MW3 megathread -DLC's out!-  (Read 123844 times)

lol the campaign has a warning for disturbing content right at the START, not before the mission like mw2 did

My damn internet went down yesterday when I got it!

ASDJQAWAWDAWSD

compared to today, 90s shooters are stuff.

I don't think so. They are still much harder and well thought out over than your typical CoD game.

The maps in CoD can't hold a candle to the level design in Quake, doom, wolfenstein, etc.
« Last Edit: November 09, 2011, 06:53:13 PM by Lørd Tøny »

I fail to see how running and gunning at 60mph is that much better than running and gunning at 20.
90's shooters were "have gun, shoot man" in its' simplest form.


The maps in CoD can't hold a candle to the level design in wolfenstein,
Can't hold a candle to a flat maze?  I beg to differ.

Oh wow. On the news some guy threatened to blow up best buy because cod was sold out.

I like the graphics, but the fires fukkin suck.

Specialist is so much goddamn fun. I like how before the round started some little kid said "Specialist is loving gay" and yet I came out on top.

getting the 18 killstreaks are so easy
 :cookieMonster:
I've maxed out all the 18 killstreaks' barrack things

Can't hold a candle to a flat maze?  I beg to differ.

I hope you are not comparing graphics.

Compare it as an intricate maze full of secrets, traps and clever level design.

Wolfenstein is weird flat stuff. Compared to any modern game, it's garbage. Nostalgia or whatever can't change that.

Wolfenstein is weird flat stuff.

I hope you are not comparing graphics.

Compare it as an intricate maze full of secrets, traps and clever level design.

Are you seriously comparing graphics for about a 20 year old game?

meh,

It's just like MW2. Personally, BLOPS was better.