Author Topic: Galaxy 1.0:we started a week ago lol  (Read 17595 times)

Empire name: Radician Commonwealth Dominions

Physical characteristics: Hard-working, strong, and awfully humanlike characteristics. The only noticeable difference is their height increase to about 7-9 feet, and their low-pointing ears.

Homeworld name: Bereta-Khan

Species name: Humanoid

History: Evolving from other animals on their homeworld, the Radicians entered the galactic stage as small time traders. Now, the primary income for the Empire is it's sprawling trade ports and shipwrights located in one of the several massive cities on Bereta-Khan. almost 90% of the populace is located in these few cities, the remaining live in the countryside to tend to the agromachinery that keep the burgeoning populace from starving, with a very few rich elite owning country homes for pleasure.If all goes well, the Republic hopes to set foot in outer space with more Trading colonies, expanding the already large influence.

Population: 3.5 Billion

Nation: Federated Republics of Bereta-Khan

This is my first time seriously RPing, so bear with me.


Empire name: United States of the Galin Republic

States: Rhak (capital; surrounded by other states,) Yourag, Finf, and Truve. (lol uncreative)

Homeworld name: Galin-242

Species name: Humans, Remk

Physical characteristics: Humans, Remk are pretty much Vortigaunts without magic attacks, but Remk have every other ability they do.

History: Sometime ago, a group of 100 humans was lost in space. They then somehow ended up on Galin and befriended the locals, the Remk. They now live happily side by side.

Flag(optional): yeah, no.

Population: 40 Million Humans, 100 Million Remk

Galinian Ships

Frigate, then Corvette (resp.)


Destroyer


Cruiser


Battleship


Carrier





Bonus Ship: Kamikaze
+looks/moves exactly like a corvette
+causes a good-sized explosion on weapon use, causing damage to nearby enemies.
- no weapons
- Carrier needs to be present for deployment
- is destroyed with little damage, although on destruction the explosion is triggered

Bonus Weapon: Last Stand
+25% damage boost for one turn
- can only be used on Detroyers, Crusiers and Battleships
- can only be used when at one or two HP
- at the end of the tunr the ship is destroyed

Perk: Efficiency
+ -25% build cost on ships, -10% build cost on everything else (round up if it comes out uneven)
The Remk not only have a large supply of materials on their planet, they are also efficient builders. They are able to build what could be done with 100 CP with only 75 CP.
« Last Edit: September 17, 2011, 07:03:08 PM by Dnitro »


Wow, you guys have done good. I'll add soon.



Ike that nation sure sounds goo-

Nation: Dragu'Lund Empire

I am confus

Waffla, I'll need to hash out the economy rules but yeah that sounds good

Do you need fullsize ships or mini-empire style ships?
wops didn't read the op, lemme do that now.
« Last Edit: September 13, 2011, 06:05:32 PM by Dnitro »

I PM special thing ideas to com!

Also com post your steam so I can contact you about some of this stuff.

Empire name: United States of Communist Sovia (Ex-Sovian republic)

States: Viktorov, makarov, Leninberg and 10 other less important and smaller ones.

Homeworld name: Kalashnikov

Species name: Humans

Physical characteristics: Strength and other such characteristics

History: After a huge city riot, several people snuck into the chain of commands HQ and killed the leaders. They took over and rewrote the government from a republic to a communist state.

Flag(optional): Post later

Population: 1 billion in the 3 main states. 5.3 Billion overall. (Huge as country. Think of a mix between China and Russia)


Since comr4de isn't on, And I want to build some stuff, i'll be hosting a server "Galaxy 1.0 stuff" if anyone is interested in joining.

I'll come, but i can't seem to find your server.