Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 610387 times)

In my opinion Oblivion is an ugly piece of stuff. Does anyone want to debate this?
I know my head is going to be put on a pike for this, but am I the only person who doesn't like Oblivion at all?

I agree, Skyrim looks so much better.
Not because of that, you can't really compare graphics between games that are from a different era. The reason why i don't like oblivion is the graphics style, combat system and the garbage magic system. Every time i see Oblivion and i look at its graphics style, it always seems so bland. All clothes look sparkly shiny even if you found them laying around in a damn river and lack detail. The combat system is truly the rock bottom. If you see a great horrible enemy, hitting him with your combat style of choice doesn't even shake him. The differences between not blocking and blocking never made a real difference in the wise of how much health and stamina you lose, power attacks never made a big difference in terms of how much damage you did.

The quests never make you pay too much attention to the world.
Take the imperial city for example. I still don't know how the forget do i navigate trough it. Why? Because I've never had to pay any damn attention to it. Why? Because the NPC's never tell you how to get to certain places. Most of the time in Skyrim and all of the time in Morrowind, the NPC's that send you on quests give you directions to where you're supposed to go, and that way you gain knowledge of how cities are built together, for example, an NPC tells you that the market is left of the blacksmith. The guy near a well tells that the blacksmith is below the city park and the blacksmith tells you that the city hall is left of the well. In oblivion you are told "go to ----" and a compass arrow appears and you just have to follow it, never learning what the world is like. Also the world feels really bland. It seems that bethesda liked to re-use some of the models for fortresses and dungeons a bit too many times, making the world feel like its looping as you go in different places.

Morrowind did very well in terms of how much does the player learn from the world, because you have to pay attention or you are going to get lost. instead of compass way points you get directions to where you have to go to kill this and take back that, which can be always read from your journal. Hearing rumours and secrets from NPC's really draws the map of places you haven't visited yet for you. When i played Morrowind, i really noticed that i could tell where everything was and i most of the time knew how to get to different places. In oblivion, i'm just walking around following a road and going to caves that i find on my way. Fun? No. Why did this work in Morrowind/Skyrim? Caves and other places were quite uncommon and most of the time in Morrowind at least, you had some enemies on the over world to take care of. In Skyrim the enemies are paid off with good soundtrack and some scenery.

When it comes to combat, the Arena quest line really shows you one of the bad things in the game. After i got to the sixth or so enemy in that little campaing, my enemy started bouncing few meters in to the air and moved faster than a little kid who just ate a jar of nutella, even if they were wearing heavy armor. It's like the game though i was so good, they decided  to drug my opponent so he will spam 5 attacks every milisecond. Whenever i played oblivion, i felt like my attacks didn't really do anything to my enemies. i just hear the ordinary "SLICE" sound every time i hit someone and then kept whaling on them until they perhaps in a few years died. The magic system is completely torn apart. Basically "magic" in the game is just this alternative attack that you have, and never has a place in a real battle. All wizards and mages in the game have daggers that they attack you with once they run out of their "fireball".

The absolute worst thing in the game is the amateur voice acting. Morrowind had almost no voice acting at all. Oblivion only had like 7 voice actors and they all sounded the same for different races. Baurus spoke like every other redguard, Martin spoke like every other imperial in the game. There are many examples of this i could mention. In my opinion, Oblivion is probably the most dull game in the entire series, and shouldn't be treated as one of the best, and anyone who feels like that they are bad people for disliking this game, then don't feel bad.

Now do note this: I haven't played Oblivion in quite a while, so some of the information above may be false, or i just sucked at playing the game.

You guys should check out the "Dumbing down of Skyrim/oblivion" video on YouTube. It really explains why the series is going downhill.

In my opinion Oblivion is an ugly piece of stuff. Does anyone want to debate this?
>implying games are about graphics

>implying games are about graphics
I really meant "ugly" and "piece of stuff" in different thingiemywutts. The game is ugly, a piece of stuff.

Martin spoke like every other imperial in the game.
Not true, he was voiced by Sean Bean while the other Imperials were voiced by Wes Johnson

Not true, he was voiced by Sean Bean while the other Imperials were voiced by Wes Johnson
Well, every imperial sounded the same.

Is that okay?

Well, every imperial sounded the same.

Is that okay?
Not every Imperial, Uriel Septim had a different voice actor :cookieMonster:

Not every Imperial, Uriel Septim had a different voice actor :cookieMonster:
Every imperial expect the ones that appear in "real" sidequests which count as something else than "kill 10 slaughterfish to get my expensive ring of waterbreathing".

I know my head is going to be put on a pike for this, but am I the only person who doesn't like Oblivion at all?

It was okay...

I didn't really like it but it wasn't horrible. Oblivion only kept me entertained for about 20-something hours.

The series isn't going downhill?


How.
Where.
How do I change a garnet or jewel to a flawless version of it, or is there a mod that has that?


maybe there's a mod or something idk, but you can't do it in the vanilla game

maybe there's a mod or something idk, but you can't do it in the vanilla game
hnnnng.

The series isn't going downhill?
Its becoming easier and easier by time. Compare the dungeon puzzles of Morrowind to Oblivion and then Oblivion to Skyrim. Morrowind had something really tricky that you got an amazing feeling from when you completed it, Oblivion had like "oh, the switch was behind this rock all along!" and Skyrim was like "okay, where can i find the whale statue?".