Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 618828 times)

Has anyone ever played thief? The NPCs are alerted even if they see blood on the floor or a dead body.
That's because in Thief the guards know you're a thief if they see you at all. In Skyrim you don't have to be a thief, so if the NPCs were alerted, it would be like they could read your mind and know you killed the person after seeing their corpse.

Let's see here, murder weapon, blood stains, signs of a struggle, foot prints, etc.
I don't think I've ever killed someone and then randomly dropped my weapon in Skyrim. And if there was some system where they investigate, they couldn't use your weapon as evidence because your weapon is coated in blood from killing monsters all the time. They can't identify whose blood is whose.
As for the other things, if they implemented those, it would be pretty much impossible to kill people without the guards catching you which:
A)Isn't fun if you're an assassin/thief person
B)Isn't realistic for their technology

How the hell would signs of struggle even work? This gourd is on the ground, they must have gone this way? That wouldn't work at all.

That's because in Thief the guards know you're a thief if they see you at all. In Skyrim you don't have to be a thief, so if the NPCs were alerted, it would be like they could read your mind and know you killed the person after seeing their corpse.
I don't think I've ever killed someone and then randomly dropped my weapon in Skyrim. And if there was some system where they investigate, they couldn't use your weapon as evidence because your weapon is coated in blood from killing monsters all the time. They can't identify whose blood is whose.
As for the other things, if they implemented those, it would be pretty much impossible to kill people without the guards catching you which:
A)Isn't fun if you're an assassin/thief person
B)Isn't realistic for their technology

How the hell would signs of struggle even work? This gourd is on the ground, they must have gone this way? That wouldn't work at all.


Well in fallout 3 I drop my weapon all the time because someone breaks it, this also happens in Oblivion.

As for signs of struggle they could check for bruises or in this case decapitations.

By that logic, if I were to cast life drain then the murder would be unsolvable because life drain doesn't leave any wounds.

You're asking for full blown CSI in a loving video game. Jesus Christ forget off.

You're asking for full blown CSI in a loving video game. Jesus Christ forget off.

Hitman has it.

By that logic, if I were to cast life drain then the murder would be unsolvable because life drain doesn't leave any wounds.

They would probably suspect any person that uses magic after.

The entire point of Hitman is to kill people...

They would probably suspect any person that uses magic after.
Okay then i'll go to the winterhold mages college and kill people there, and also use a drain life scroll.

Okay then i'll go to the winterhold mages college and kill people there, and also use a drain life scroll.

They would ask about any mage that knows the drain life spell and then ask where they were on the X night.

The entire point of Hitman is to kill people...

The entire point is to only kill your target, not the others surrounding the target.

But it's entirely possible to just kill everyone.

After that whole fight in Shimmermist cave, I noticed a group of NPCs out on the road. I saved, then shot at them with arrows. Suddenly, some sort of tree humanoid thing started attacking them. After it died, I reloaded and tried talking to them. Turns out, they were thugs sent to kill me by Atahbah since I pickpocketed them. Sadly, by the time I thought to check, their caravan had already left Whiterun. Didn't feel like searching them out to get some payback for get getting payback on me.

Another, more helpful story, is that while doing the first werewolf quest, I got to the end room and opened the door. I walked back a bit, and shot arrows while sneaking at them. The NPCs definitely ran up to the corpses and talked about how they'd be avenged and stuff, then they'd search me out and kill me. Took a few tries.

Also, this got pushed out by Lord Tony being an ass just because he likes to stir up trouble in big topics for attention.

Decide, before going, to have some quick fun with console. One command more amusing than others:


Thats stupid LT, that means anything you do would get you caught, and get you arrested. Really nice when you're doing the dark brotherhood quests and you get 20000 bounty and/or assaulted by every guard in the cities you attack in.

Thats stupid LT, that means anything you do would get you caught, and get you arrested. Really nice when you're doing the dark brotherhood quests and you get 20000 bounty and/or assaulted by every guard in the cities you attack in.

Well if they had the same stealth system as thief you could walk around the city undetected. Constantly being hunted would surely make you feel like a thief or assassin, wouldn't it?

The reason I like making new characters is because once I notice that the game is 50x too easy, it's not fun. I actually like learning what I did wrong and dying over and over. Makes the reward so much more rewarding.

Well if they had the same stealth system as thief you could walk around the city undetected. Constantly being hunted would surely make you feel like a thief or assassin, wouldn't it?


See that's the thing, this game isn't centered around being an assassin or thief either. The game is based on your choices. You shouldn't be forced to become a certain role to do something. For example there are a few quests where people ask you to kill others, I just do it for fun, not to become an assassin in the game.

The reason I like making new characters is because once I notice that the game is 50x too easy, it's not fun. I actually like learning what I did wrong and dying over and over. Makes the reward so much more rewarding.

Do you play on the hardest difficulty? I couldn't get passed the first giant rat in Oblivion when I started, I had to switch to easy mode.


See that's the thing, this game isn't centered around being an assassin or thief either. The game is based on your choices. You shouldn't be forced to become a certain role to do something. For example there are a few quests where people ask you to kill others, I just do it for fun, not to become an assassin in the game.

That doesn't mean it shouldn't have an in depth stealth system.