Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 612922 times)

Oh, i'd also like less Louis Letrushes.

Also, more Dark Brotherhood.
speaking of the DB, I once saw someone complain about it "not having a story" in Skyrim, that it's "just assassination jobs"
that's not true at all, they must have not even bothered getting to Bound Until Death
in fact, Oblivion's DB seems to have less of a story than Skyrim's
I've gotten to the boring as forget dead drop section so far, and there's not really been anything story-like at all
Oh, i'd also like less Louis Letrushes.
NO

The Dark Brotherhood kinda makes the Elder Scrolls games for me.
I remember when I first started playing Skyrim I spent the first 3-4 hours trying to figure out how to get in.

Good times.

I don't really have a favorite, although I am willing to say that the DB was by far the most profitable for me

speaking of the DB, I once saw someone complain about it "not having a story" in Skyrim, that it's "just assassination jobs"
that's not true at all, they must have not even bothered getting to Bound Until Death
in fact, Oblivion's DB seems to have less of a story than Skyrim's
I've gotten to the boring as forget dead drop section so far, and there's not really been anything story-like at allNO
that's not true at all, you must have not even bothered getting to Broken Vows and on

I do wish that the DB assassination quests had more to them. I liked in oblivion where you could kill a person several ways.

I was doing some stuff for the College of Winterhold and got a staff from some guy. I was on my way out of the Labyrinthian when some guy confronted me. Naturally, I ran away and crouched in a corner. I sneaked back into the room and tried to get behind him but his AI changed to that of a shop keeper or something and kept chasing me around a pole saying, "Can I help you?" Eventually I stabbed him in the back.
This game never ceases to amaze

whoever said it took 3 years to develope skyrim, please note that right after you finish a school project you start one right after you finish


yea no

whoever said it took 3 years to develope skyrim, please note that right after you finish a school project you start one right after you finish


yea no
Eh.
Oblivion came out in 2006.
Fallout 3 came out in 2008.
Skyrim came out in 2011.
11 - 8 = 3
Also, from several interviews with Todd, he says that they had been working on Skyrim before Fallout 3.

So yeah.

when he says working he mostly means planning, which is a very large and time consuming part of game development.

>New character
>Leveler's Tower
>Dragon Souls for Perks
>A few console commands
>Become the ultimate being to ever walk your pitiful excuse for a world.

>Oblivion
>level 20+

By then you're already pretty much a demigod who can kill anything due to stats and such.

Littledude, is there a mod that let's you star off like that, or just RPing?
I still do a good amount of roleplaying throughout the game, the mod just makes for a more logical start.

I've got like 12 or so dragons souls because I just don't spend them lol :I


I love exploring this world more than doing the quest lines. Clearing out caves and killing bandits is so much fun.

I wish level progression was a lot slower, it's much more rewarding rather than in 3 days you're already to dwarven/glass.

And more weapons with the same stats, so it's not ONLY dwarven with the stats it has, make variations of it. They did an alright job already, but that was only for steel and such close to that.