Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 614730 times)

They've added alot of stuff from the trailer already.
Yeah but in the gamejam thing the vampire looked pretty damn ridiculous. It looks decent now though.

Werewolves were in Morrowind though :C
Not what I meant.
The way they implemented the Werewolf was messed up. Like, you had to become one to finish the Companion questline, and the fact that they are just so OP.

I was disappointed that Skyrim didn't have all of the were-creatures that it should canonically have.
Specifically werebears and weresharks
« Last Edit: May 31, 2012, 04:30:48 PM by NotKreation »

I was disappointed that Skyrim didn't have all of the were-creatures that it should canonically have.
Specifically werebears and weresharks
Weresharks would be a bit of an inconvenience, I think.

Weresharks would be a bit of an inconvenience, I think.
>insinuating that anyone even goes into the water enough for it to have made a difference

I would like for Lycanthropy to be a contractible disease.
Werewolves/bears/lions/crocodiles/boars could roam the wilds at night and they could infect you, whereupon you turn into a werecreature once against your will, and then you're free to transform at will once per day.

>insinuating that anyone even goes into the water enough for it to have made a difference
>insinuating ever going into the water would be justified when there's god damn weresharks.

"...and the tyranny of the sun... shall END."
I wonder if we actually can destroy the sun, unleashing under a shroud of darkness an unstoppable army of the damned.
That'd be fun.

"...and the tyranny of the sun... shall END."
I wonder if we actually can destroy the sun, unleashing under a shroud of darkness an unstoppable army of the damned.
That'd be fun.
Yes.

>insinuating ever going into the water would be justified when there's god damn weresharks.
See: Morrowind:Giant Slaughterfish

The choice to extinguish the sun would be a very major choice for your character to make... perhaps there could be a way to sever your ties with the vampires and bring the sun back, if you wanted?



http://www.youtube.com/watch?feature=player_embedded&v=3PjBSicSVqI
Now that's a DLC. No horse armor here.
The choice to extinguish the sun would be a very major choice for your character to make... perhaps there could be a way to sever your ties with the vampires and bring the sun back, if you wanted?
No... That's not how these types of games work. You decide, and you decide forever. If you don't want the sun extinguished, don't extinguish it.

Now that's a DLC. No horse armor here.No... That's not how these types of games work. You decide, and you decide forever. If you don't want the sun extinguished, don't extinguish it.
I guess, yeah. But it must get around that you're this all-powerful vampire warlord who put out the sun; people would either despise you such that you can't enter a civilized area, or fear you such that they run like jackrabbits on sight of you.

Im pretty sure they would run

forget i wanted 555

Poll: Dawnguard. I hate vampires. (♥ werewolves though)
I guess, yeah. But it must get around that you're this all-powerful vampire warlord who put out the sun; people would either despise you such that you can't enter a civilized area, or fear you such that they run like jackrabbits on sight of you.
it also gets around that you're the guild master and listener. yet people still don't hide everything and become suspicious of you
That's not how these types of games work. You decide, and you decide forever. If you don't want the sun extinguished, don't extinguish it.
yeah, it is. several times you get the chance to correct/change your decision
one example is the quest "In My Time of Need"