Basically, an explosion that is spawnable via events that blows up bricks even if the minigame has brick damage disabled.
I only want certain things to blow up in the minigame, but with brick damage enabled players would just use explosive weapons to cheat/get into other peoples bases.
If an explosion like this isn't possible, what about a tickbox added to the wrench GUI that sets the brick's brick damage option opposite to whatever the minigame's brick damage is set for?