I need:
1. Info/tip contributions.
Tips for Normals:When a player stands on the 4x4 plate to the left of the turret, the turret grows a little. This increases the size of the projectile and the speed of the projectile a little.
If you're a Scout, and you jump or fall off from a high spot, jump again a little before you hit the ground and you'll still be alive once you impact with no damage taken.
If you're a Pyro, use your jets to speed up, or jump higher. You can also slow down your falls if you're jumping off or falling from a high spot, similar to what a Scout does.
If Kaje is picked,
head for the turret!Use the teleporter room if you need a quick get-a-way from certain bosses, but be warned, some can follow you in!
Use the 2nd teleporter to catch the boss off-guard when he captures, and head straight for the yellow "!" button.
Stay a safe distance away from bosses, some have a higher chance of hitting you at close range.
Tips for Kaje:Guard the turret at all costs, it's your primary weak point. 5 - 7 hits from it, and you'll die. Could be less if the turret is enlarged from another player.
Use your gun to kill players at close guard. Simply hold down your fire/activate button to use it.
Never under any circumstance, jump out of your mech!You are able to capture the point while still in the mech, even though players aren't informed.