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Author Topic: BF3 Pack (RTB)  (Read 184095 times)

YAY. I'm trying to make a Nuketown combonation this saturday. The part that blocks you will allow you to go into a city.
                                                         ^
                                                Meant to spell it that way...


DAMN IT, I meant to say I was going to use your guns too and increase the spawn room.
« Last Edit: January 13, 2012, 01:34:49 PM by Caveman1127 »

YAY. I'm trying to make a Nuketown combonation this saturday. The part that blocks you will allow you to go into a city.
                                                         ^
                                                Meant to spell it that way...

Cool

Animated the MK11 sniper rifle.
First time animating with hands too.
I added a reload, recoil/firing, equip and a roostering animation.

Though I might do the reload over again.


Also, I'm testing it ingame with Gravity Cat's CX32 to see if it works.

Animated the MK11 sniper rifle.
First time animating with hands too.
I added a reload, recoil/firing, equip and a roostering animation.

Though I might do the reload over again.


Also, I'm testing it ingame with Gravity Cat's CX32 to see if it works.
Remember, there are three reload anims Reload1, Reload2, and rooster

Remember, there are three reload anims Reload1, Reload2, and rooster
:I


Is there any requirements to using this pack, cause i downloaded and extracted the pack but it wont show up in my weapon list...

Walter, you should compile all the weapons into one pack, parent some datablocks, and make it a little easier on some people.

what? it doesnt have any datablocks? well... that would explain a few things

rooster

Sorry, that's all I was looking and laughing at at that time.

what? it doesnt have any datablocks? well... that would explain a few things
It does.
I'm just saying he needs to put everything in one .zip

It does.
I'm just saying he needs to put everything in one .zip
Ok thats strange, then i must have a different problem all together :(


Hey walter
About the anims, are Reload1 and reload2 like 1 reloading animation split in half, or is it 2 different reloading animations?