Author Topic: Side Scrolling Player  (Read 2031 times)

I just thought of a good Idea for a player type: A side-scroll type player, such as your player in Mario.

I would LOVE to see what this would be like.
Inb4
Quote
VERY HACKY WAS IN V8 BAlAHBALAH BALAH
« Last Edit: January 04, 2012, 02:52:18 AM by Fastlex »

I have an idea on how this might work, but nobody would comment in the topic on it.

Change the angle of cam? :/

Change the angle of cam? :/

Not sideways. You can only adjust it up and down.


http://forum.blockland.us/index.php?topic=92496.0

if that's possible, this is possible

He's talking camera angle, not movement direction. Unless engines changes are made, it's not possible.

Of course its possible .. There is a top-down player type

Of course its possible .. There is a top-down player type
You can only rotate the camera on the up-down axis. You can't rotate it sideways. Stupid Torque limitations.

You can only rotate the camera on the up-down axis. You can't rotate it sideways. Stupid Torque limitations.
Hmm .. Im sure there is a way around it

I've seen a lot of camera mods on RTB. How about just making one of those camera mods, but it would be possible to move your Blockhead while viewing through the camera? I'm pretty sure this would be possible.

I might be able to do this with the DSQ Tweaker program I bought, just rotate the eye joint by 90 and use script to move it left and right, I've been having a problem with the key, however, so I have to wait untill thats fixed
« Last Edit: January 04, 2012, 03:30:22 PM by soba »

As it was mentioned several posts above, Torque can only rotate the camera on the Y axis. However, the way it was done in V8 was by constantly forcing the player to look to the left with Freelook, therefore creating the illusion that it was Side Scrolling. This is pretty much the only way to do it, and it'll lag like absolute stuff with more than four or five players.

As it was mentioned several posts above, Torque can only rotate the camera on the Y axis. However, the way it was done in V8 was by constantly forcing the player to look to the left with Freelook, therefore creating the illusion that it was Side Scrolling. This is pretty much the only way to do it, and it'll lag like absolute stuff with more than four or five players.
Actually.......look at the post above you

I'm going to attempt this

MeltingPlastic had a Top-down TDM up. Except no one was on it. The camera was fixed straight up from the player.