Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 513269 times)

OMG when does it come out!

OMG when does it come out!
Quote from: kompressor
"When is this release going to happen?" When it’s done. We will probably initially release shadows with a toggle to turn them ON, then later have them on by default.

adsfasdcigaretteaf i want this now

is compatibility with non-default bricks done? It would be nice if we could submit non-"default bricks only" builds for visual testing.

its funny, if i had posted a suggestion a week ago that we should scrap interior and terrain maps forever for better engine updates; you would all be trying to have me killed.

Wait wait wait wait wait. If you've every played the Legend of Zelda: Skyward Sword, you know of the awesome oil painting effect. Is this possible with new shaders?

its funny, if i had posted a suggestion a week ago that we should scrap interior and terrain maps forever for better engine updates; you would all be trying to have me killed.

You forget you're Bisjac and we'd all believe you're just fooling around since you've been around enough to know that would be a bullstuff idea without the context kompressor is giving.

its funny, if i had posted a suggestion a week ago that we should scrap interior and terrain maps forever for better engine updates; you would all be trying to have me killed.
After thorough explanation we would have gotten around to the idea.


I can't wait to try this with dnw cycle

What game is that? PewDiePie has clips from that in a few videos and one of his openings for his videos. Never got to check.

Yeah it doesn't sound like a very convincing argument to me. You can make a decent skybox with screenshots alone if you know what you're doing.

Converting map brushes into polygons then rendering that in blender to create a skybox sounds like a really convoluted way of getting something that looks nothing like what the maps would have looked like in-game.
So, if we have already downloaded some interior maps, Will they be removed from our add-ons? And, if so. Will the slate edits be removed from our add-ons as well?

And on RTB and the forums, Will you take off the downloads? Or just make them.. unusable?

Yes. -- kompressor
Great! The one thing i like more than interior and terrains

Water plates.

After this update I will never have to see that horrid "Unstable" brick error again will I!

its funny, if i had posted a suggestion a week ago that we should scrap interior and terrain maps forever for better engine updates; you would all be trying to have me killed.
They would vigorously defend any words that badspot or his cohort posted no matter what to achieve perfection.

A week ago I wouldnt have believed it as possible