Besides using dts in the mapping part, is there a way to make clouds have shadows in the maps?
Shaders.
No, Um talking about clouds that drift across the sky naturally in a map.
Still wanting players able to go above the clouds.
wait, so the shadows will come out and the terrains, and things like the bedroom in other maps go away too?hmm, i really would like the shadows, but what about cool GSF maps? like paradise?
Do trans bricks cast shadows? (if they are completely trans)