Zombie gibs? They would be better off as a separate pack for ZAPT. Having extra nodes for different damage types would take a lot of datablocks. I'm also unsure how it would would be able to get the zombie's chest color, and apply it to the gibbed node.
Or like Killing Floor. (I do not play it)
Make it more like classic zombies, like the first version of zapt. I'm tired of seeing L4D being imitated everywhere.
So you want me to make ZAPT more like a game you don't even play because everyone has a phobia of L4D knock-offs?
Yeah, there needs to be a classic mode. Just where we fight wave after wave of zombies, where they are stronger and have more health each wave. Like Undead Overrun from Undead Nightmare.